github tomvita/Breeze-Beta beta128.12
The right world pointer in Unreal games

pre-release2 hours ago

Breeze beta128.12

Same gen2 fork (v0.21), HOME daemon (SwitchU 1.2.0o), sys-ftp and PC app as beta128.11; only Breeze.nro changed.

On Godzilla: Destroy All Monsters Melee Remastered (Unreal Engine 5.6), the Unreal profile scan saved the wrong world pointer, a slot that holds the world only at moments during a battle and reads 0 the rest of the time. Two causes, both fixed.

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