beta123.06
Unreal Engine 5 support
Breeze now recognises Unreal Engine 5 games even when they lack the usual version banner. Its UWorld Explorer uses the game’s own property names to find the player, and Browse UE Objects now includes live objects it previously missed.
New: Attributes (GAS)
Open Unreal → Attributes (GAS) to see player stats such as health, ammo, currency, XP, speed, and cooldowns. Select a stat, then:
- Make cheat (
ZL+Plus) uses the stat set’s current list position. - Make cheat (scan) (
ZR+Plus) finds the set even if its list position changes, when the option is available. - Edit value (
ZR+Y) changes both the base and current value. - Open set (
A) opens it in Field View; Refresh (X) updates the list.
If a stat has a matching maximum, such as HealthMax, its cheat copies that maximum instead of freezing a fixed number.
Field View and settings
- Open a pointer row to go directly to the object it points to. Field View’s Make cheat is now
ZL+Plus; Edit Value isZR+Y. - Enum values have names. Enum fields showed as bare numbers on Unreal 5.6; they now read like
DurationPolicy = Instant (0)orMovementMode = MOVE_Walking (1), including byte fields backed by an enum. - Edit Value on an enum opens a pick list: every value with its name, the current one marked and selected, A writes the one you choose. No number to look up, however long the enum. Open on an enum field lists all its values as well.
- The obsolete Install dmnt fork button is gone. The bundled Gen2 build targets Atmosphere 1.12.0.
See new features in action
https://github.com/tomvita/MyNXCheats/tree/main/cheats/Minecraft%20Dungeons%20II