Unity Without dump.cs
Breeze can now read Unity IL2CPP method metadata directly from a running game. Method names, live addresses, signatures, and function navigation no longer require Il2CppDumper or a dump.cs file. Existing dump.cs workflows remain supported and provide additional detail when available.
Highlights
- Added a runtime method list for each class, including method names, live addresses, flags, return types, and parameters.
- Added on-device
il2cpp_function_map.txtgeneration for ASM Explorer function names and Function Up/Down navigation. - Added parameter and return-type navigation to runtime class field and method views.
- Updated ASM Explorer Detail to open the owning runtime class when a name came from the runtime map.
- Fixed an empty Klass name-cache latch and improved cache performance.
- Fixed automatic cheat-download validation and database fallback.
- Fixed opening Focused Actions from the Candidate menu.
Workflow
- Run Search → Klass.
- In ASM Explorer, select IL2CPP map (
Y + ZR) and press X to build. - Return to ASM Explorer to use generated names and Function Up/Down.
For a single class, use Methods (L + ZR) in its Field View. See the Runtime IL2CPP Metadata guide for actions, generated files, limitations, and diagnostics.