Added
Unreal Engine Reverse Engineering Tools
-
Added
Unrealbutton to the main menu. Use this to access the Unreal Engine tools. -
Scan UE Profile
Scans the game and writes Unreal Engine profile offsets/config. -
UE Root Chain (profile)
Resolves the root chain from the profile and enables Explorer. -
Export UE Func Map
Fast export of the function map. -
Export UE Func Map (Extended)
Slower fallback scan path for broader coverage. -
Function Explorer
Readsue_function_map.txtand allows browsing function entries. -
UWorld Explorer
Browses the resolved runtime chain state.
Documentation
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Unreal Support Guide
Unreal workflow for UE profile scanning, root-chain resolution, function map export, and explorer tools.
https://github.com/tomvita/Breeze-Beta/blob/master/docs/unreal.md -
Unreal Primer
Core UE runtime concepts (UObject,UClass,UFunction,NamePool, andOuterPrivate) used by Breeze.
https://github.com/tomvita/Breeze-Beta/blob/master/docs/unreal_primer.md