github tldmod/tldmod workshop-2023-12-07
7 December, 2023 Update

5 months ago

Gameplay

  • Completely overhaul Isengard Last Stand quest
  • Rebalance some Rohan troops and items
  • increase number of sold goods for factions that have only one center
  • Disable resource point cap, increase faction gift amounts
  • Add prisoners escaping mechanic
  • Enable enhanced combat AI for heroes in sieges
  • rebalance Isengard reinforcement templates
  • Assign surgery to all lords for more realistic k/w ratio in autocalc
  • overwrite hardcoded surgery effect in battles, adding a base wound chance based on troop level

Assets & Visuals

  • New Mordor swords by Giles
  • Improve Hornburg siege scene
  • Add Isengard siege scene, make siegable
  • add a lighter version of black snake armour
  • New and improved Dunland armours + Dunland sword
  • Fix mail scale on Gondor and Khand helmets; adjust mail brightness on Gondor armours
  • Improve Gondor Warhorse texture and add new variant

Fixes

  • Improve skinning, geometry, texture for Harad Black Snake and Harad Heavy armour, for less clipping and deforming
  • Fix Khand armour leg skinning
  • Fix spawn entry in one Ithilien battle scene
  • Make male head LODs slightly slimmer to reduce flickering with some helmets
  • Make sure Dunedain ranger armours appear in store
  • fix a bug that caused AI parties to capture wrong prisoners when capture quest was active
  • Cancel horse archer AI if battle is over, in order to avoid awkward animation stances
  • Improve scout camp position check
  • Fix Crebain Riders having no side weapon
  • Avoid capturing bandit orcs while capture quest is active
  • Make Merry and Pippin show up at a slightly more lore friendly time

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