Gameplay
- Make campaign difficulty savegame specific (instead of a global option), slightly adjust difficulty range
- Tweak loot system, looting skill how has a greater effect on loot amount and also quality
- Tweak FormAI and NewFormAI for hopefully better cavalry performance
- Recalculate xp and rank reward from follow marshall quest
- Add trade skill and relation bonus to item abundance
- Scale rank and relation gains with player Charisma
Assets & Visuals
- Six new and bigger Ithilien battlefields
- Improve a few Harad armor textures
- Add a bunch of native civilian items for town walkers
- Remove instanced shader from a bunch of helmet materials, caused z fighting
- Add itp_no_blur to all polearms + fix evil hammer wp type
Troops & Items
- Introduce rank requirements for shields
- Rebalance prices and some other stats for all melee weapons, introduce rank stat requirements
- Rebalance horses, introduce rank restrictions
- Rebalance leg armour; introduce difficulty rating and rank restrictions
- Fix Gondor fief troops attribute distribution
- New rank rewards for Harad and Lorien