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Rebalance all item prices and some other values for heavy armours, implement strength and rank requirements.
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Apply rank and strength requirements for helmets, stat adjustments
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prevent Gondor subfaction gear from showing up in Gondor regular (=no subfaction) stores
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Improve Isengard Uruk-hai armour models and textures, move Uruk-hai Berserker to Swordsmen branch
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Improve trigger for allies joining player team in sieges; make them cheer when not fighting
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Improve siege archer script (make attacker archers go melee when they're out of targets)
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Improve Bow+shield trigger, so players don't have to manually re-equip
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Improve troop identifiers, add black/white mode, make them slightly less obtrusive by applying gradient alpha reduction;
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Add a few new regions, adjust others, in order to fill all blank spots on the map
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Add a bunch of Mirkwood battlefields (refurbished from other scenes)
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Add new random battlefields for northern landscapes and desert type landscapes
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New Gondor battlefield by Morgul
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Fix and improve Edhellond siege;