github tldmod/tldmod workshop-2021-10-24
October 24, 2021 Update

2 years ago
  • Rebalance all item prices and some other values for heavy armours, implement strength and rank requirements.

  • Apply rank and strength requirements for helmets, stat adjustments

  • prevent Gondor subfaction gear from showing up in Gondor regular (=no subfaction) stores

  • Improve Isengard Uruk-hai armour models and textures, move Uruk-hai Berserker to Swordsmen branch

  • Improve trigger for allies joining player team in sieges; make them cheer when not fighting

  • Improve siege archer script (make attacker archers go melee when they're out of targets)

  • Improve Bow+shield trigger, so players don't have to manually re-equip

  • Improve troop identifiers, add black/white mode, make them slightly less obtrusive by applying gradient alpha reduction;

  • Add a few new regions, adjust others, in order to fill all blank spots on the map

  • Add a bunch of Mirkwood battlefields (refurbished from other scenes)

  • Add new random battlefields for northern landscapes and desert type landscapes

  • New Gondor battlefield by Morgul

  • Fix and improve Edhellond siege;

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