github tldmod/tldmod workshop-2021-08-25
August 25, 2021 Update

latest releases: workshop-2026-04-04, workshop-2026-03-25, workshop-2026-03-20...
4 years ago

Sieges

  • Improve destructible gates
  • Assign thrower troops to infantry in siege attacks
  • Update player team periodically in sieges; add a chance for nearby allies to join.
  • Offer attacker player to retreat if attackers have sent their last wave; Clean up last remaining troops of both sides in case they're stuck
  • New Thranduil's Halls siege scene
  • Improve Hornburg center and siege scenes

Rewards

  • Make all non-unique reward items re-purchasable
  • Adjust Orc Brew reward; turn Miruvor and Athelas into multi-use consumables
  • Add new Moria Reward: Drums of the Deep

Campaign and Gameplay

  • Reassign factions at begin of the War of the Two Towers, based on player standing
  • Disable Mirkwood guard legion, make Thranduils Halls siegeable
  • Ironflesh grants a small HP shield to players and NPCs
  • Improve advance camp placement script
  • Reduce advance camp garrison, slightly increase reinforcements
  • apply faction strength cost for establishing advance camps
  • Assign proper bodyguard troops for Gondor subfaction lords
  • Revise Horse Archer AI for scaling and hopefully better performance
  • Adjust Rohan reinforcement templates (less archers, more infantry for garrisons)
  • Implement campaign difficulty setting (may need further adjusting)
  • Improve Dispatch Scouts quest: scale rank and fac str rewards with quality of scout party; give a few free recruits when accepting quest
  • Make red/green troop identifiers slightly more colourblind friendly by changing green to blue
  • Rebalance bastard swords

Bugfixes

  • Fix player map icon for Numenorean players from Dol Guldur
  • fix Guldur camp chief name
  • Fix bright nights setting
  • Disable troop identifiers when backspace menu is on (fix for overlay ID overflow)
  • Fix surgery skill effect in siege attacks
  • Adjust and improve Moria and Morannon darkness by disabling sunlight
  • Fix gate aggravator team for orc gates
  • Fix entry point setup in Dol Guldur siege
  • Fix Rohan helmet material (instanced shader was causing clipping problems)
  • Fix animation sets for Isengard Sword, Evil Hammer, Evil Mace
  • Fix armour assignment for Moria archers
  • Fix material settings for Uruk-hai armours (missing normal map)

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