Troops & items
- Slightly adjust troop level for high-tier orcs and trained trolls
- Improved Rhun armor textures
- Implement Rhun helm variants + some armour variants; Redistribute Rhun items.
- Slightly improve heavy Rhun armours;
- Add two armour piercing Rhun weapons;
- Apply shield skill for dwarf troops
Scenes & visuals
- Improve outer terrain meshes for Helm's Deep and Dimrill Dale scenes
- New compass by Merlkir
- Material shader fixes for Linux
Gameplay
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Apply "brighter nights" feature to some custom fog scenes
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Add woodmen starting option
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Skinchanger feature by Arsakes
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Debug and simplify the siege AI
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Fix a bug with player's reserves from advance camps not moving when the advance camp moves. Merge advance camp reserves with capital reserves if faction retreats to home theater.
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Reward item changes
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Fix faction strength bug with failed quests
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New orc brew consume by Noxbru
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Pull latest translation updates