github tldmod/tldmod workshop-2020-12-05
December 5, 2020 Update

3 years ago

5th December 2020 Update

  • Base conditions for giving lord commands on rank+relation; remove trait conditions for some factions, adjust trait descriptions
  • Enable "commence siege assault" command for marshalls
  • Scale influence cost for lord commands with relation
  • Maybe prevent troublesome bandits from being attacked by allies;
  • Add missing Dale armours to stores.
  • Fix a bug with raise troops (2nd option) causing relationship decrease, add new dialog if player fails to train all troops; allow to train less troops than required, scale rewards;
  • Maybe fix a division by zero error with lord AI
  • New models for Dale horses, based on Brytenwalda Rus horse
  • Tweak rewards and other values for a range of quests, add level scaling, add faction strength consequences
  • Fix falling from horse damage (by Noxbru)
  • Fix two bugs in the linux installer (by Noxbru)
  • Limit number of attacker waves in sieges
  • Make sieging lords slightly more reactive
  • Increase food consumption for trolls and warg riders, slightly reduce for orcs
  • Slightly lower reward item price with faction rank
  • Change Mirkwood axe reward for spear
  • Fix Henneth Annun exemption in script_cf_get_random_enemy_center_within_range
  • Adjust lord death chance, scale by player level
  • Adjust party templates for Dale (more cavalry), Lorien (more infantry), Dwarves (fewer archers)
  • Increase faction AI siege aggressiveness;
  • Reduce casualties in autocalc sieges; make attackers less likely to cancel autocalc siege attacks; adjust garrison sizes
  • CWE flying birds (by Ruthven)
  • Update translations

Don't miss a new tldmod release

NewReleases is sending notifications on new releases.