22 September 2020 Update
Balance and gameplay
- Base advance camp respawn chance on faction strength
- New formula for merchant money and imod quality of merchandise, taking into account rank, center relation, and trade skill;
- Reduce base amount of loot
- Adjust metal scraps value and abundance
- Adjust rank gain formula (defeated party type and size weigh in more); also introduced some side asymmetry (good side profit more from fighting with allies, evil side are punished less for losing troops)
- Improve pre-war balance by reducing amount of scouts spawned by major factions; re-enable pre-war warg scouts (look out!); rebalanced most scout parties
- Adjust number of volunteers and volunteer training (more wieght on leadership instead of rank); chance for high-level volunteers to be removed from recruit pool
- Higher hiring cost for high-level troops
- Reduce compensation you get for reinforcing parties to avoid exploit; adjust party reinforcement limits by party type and faction;
Quests
- Fix "defend refugees" quest winning conditions (you can now finish the quest if you've lost one or two refugee parties); also fix theater assignment for correct raider parties
- Add/Improve level scaling for "defend refugees" and "dispatch scout party" quests;
- Fix train troops quest level scaling; fix reward for alternate mode
Scenes
- More scene pathing fixes (Mirkwood scenes, some siege scenes)
- Fix Dale wall collision mesh
- Bunch of scene improvements: Less undergrowth in small Mirkwood scenes, improved pathing and collision in Edoras siege
- Optimise collision meshes for some trees (maybe helps with performance in Mirkwood scenes); fix one tree missing its bark material (load order related)
- Slightly reduce density for fern grass, remove big fern mesh from the grass entry (hopefully avoid "too many vertices" crash on Mirkwood maps);
- Reset some material shaders to avoid flickering and visual bugs (mostly Esgaroth)
- Add greenish haze in Mirkwood scenes
Items
- Some item adjustments for Mirkwood, new light helm variants, correct wrist position for some armours
- Adjust position for most gloves