github tldmod/tldmod workshop-2020-03-18
March 18, 2020 Update

4 years ago

Troops & Items

  • Amour variants for Rivendell and Dale swordsmen;
  • Improved Beorning and Woodmen armours, made imod variants
  • Variants for Rivendell shields
  • Fixed some glove positions
  • Renamed a few troops and items
  • Applied remains of Sn0uz' asset pack; added some missing normal maps
  • Improved Rivendell armour texture and normal map
  • New reward items for Dale, Isengard, Dunland
  • New mesh for Dale reward arrows
  • New, slightly less anorexic female frames for Beornings, Mirkwood, Rivendell
  • Made Dunland Raven Riders a Night troop, moved them up two tiers
  • Updated some lord equipments

Troll improvements

  • Recruitable trolls: After reaching rank 4, you can recruit trolls in orc faction capital barracks. After reaching rank 6, you can have them armoured in the capital smithy.
  • Implemented faction specific trolls
  • Nerfed blunt damage against trolls
  • Made riding skill affect troll horse scare;
  • Lowered troll upkeep

Scene fixes

  • Fixed water height for some coastal outer terrains
  • Fixed coll mesh for Beorn's house interior
  • Added Grima back to Isengard center
  • Made Mirkwood fern a bit flatter
  • Tuned down Minas Morgul light flicker

Other fixes and improvements

  • Fixed a bug with troll attacks (self-perpetuating trigger);
  • Fixed Osgiliath reinforcement bug (hopefully)
  • Fix to Cair Andros smith not switching faction when conquered
  • Make night bandits charge at the player
  • Fix attempt for Fangorn mission
  • Fix for "teleport after battle" issue if either player or enemy party have only wounded troops left.
  • some minor formations tweaks
  • Gave starting skills to player start options

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