Troops & Items
- Amour variants for Rivendell and Dale swordsmen;
- Improved Beorning and Woodmen armours, made imod variants
- Variants for Rivendell shields
- Fixed some glove positions
- Renamed a few troops and items
- Applied remains of Sn0uz' asset pack; added some missing normal maps
- Improved Rivendell armour texture and normal map
- New reward items for Dale, Isengard, Dunland
- New mesh for Dale reward arrows
- New, slightly less anorexic female frames for Beornings, Mirkwood, Rivendell
- Made Dunland Raven Riders a Night troop, moved them up two tiers
- Updated some lord equipments
Troll improvements
- Recruitable trolls: After reaching rank 4, you can recruit trolls in orc faction capital barracks. After reaching rank 6, you can have them armoured in the capital smithy.
- Implemented faction specific trolls
- Nerfed blunt damage against trolls
- Made riding skill affect troll horse scare;
- Lowered troll upkeep
Scene fixes
- Fixed water height for some coastal outer terrains
- Fixed coll mesh for Beorn's house interior
- Added Grima back to Isengard center
- Made Mirkwood fern a bit flatter
- Tuned down Minas Morgul light flicker
Other fixes and improvements
- Fixed a bug with troll attacks (self-perpetuating trigger);
- Fixed Osgiliath reinforcement bug (hopefully)
- Fix to Cair Andros smith not switching faction when conquered
- Make night bandits charge at the player
- Fix attempt for Fangorn mission
- Fix for "teleport after battle" issue if either player or enemy party have only wounded troops left.
- some minor formations tweaks
- Gave starting skills to player start options