github tldmod/tldmod workshop-2019-12-17
December 17, 2019 Update

latest releases: workshop-2026-04-04, workshop-2026-03-25, workshop-2026-03-20...
pre-release6 years ago

[h1][b]17 December 2019 Update [/b][/h1]

[b]Troops & Items[/b]
[list]
[] Rebalanced some troops wrt to athletics and ironflesh
[
] Overhauled most armour and some weapon weights, increasing the gap between light and heavy armours
[] Changed armour race restrictions
[
] Some new boots and gloves
[] New Gondor helm variants
[
] Beorning Carrock troops have throwing axes
[] Fixed troop skill and attribute randomization
[
] Restructured Khand troop tree
[] Some adjustments to Mirkwood troop tree
[
] Added woodmen recruits to Beorning settlements and vice versa, removed Khand/Harad recruits from Mordor settlements;
[*] New reward items for Beornings, Dunland, and Dale;
[/list]

[b]Assets and Scenes[/b]
[list]
[] Fixed Dale water props
[
] Fixed some tree collision meshes
[] New WIP Isengard underground scene
[
] Disabled rain in dungeon scenes
[] Four new Mirkwood battlefields
[
] Added female frames for some armours
[] Remaining horse texture upscales
[
] Improved Dol Amroth heavy armour
[] Made Umbar high helm a bit shorter
[
] Improved Harad warhorse mesh
[*] Improved Gundabad scenes (made staircase a bit wider
[/list]

[b]Misc and Bugfixes[/b]
[list]
[] Fixed Pinnath Gelin merchant, thanks to Dairy D
[
] Linux shader fixes by Noxbru
[] Changed player starting attributes & skills
[
] Isengard companion dialogue
[] Fixed mix-ups with guildmaster companion dialogues
[
] Fixed 'No String' bug with Dale townswomen rumours
[] Added HDR recommendations in video options
[
] Fix attempt for hungry orc dialogue
[*] Disabled torch sounds to prevent sound overflowing
[/list]

Thank you for your support and enjoy Middle-earth!

Version: r3051

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