github tldmod/tldmod workshop-2019-07-01
1 July 2019 Update

4 years ago

1 July 2019 Update

  • Fix some new companion personality clash dialogs that were switched around.
  • Fixed some werewolf mechanics.
  • Adding Berserker health regeneration in sieges.
  • Add health point shield to sieges (applies to trolls, lords, etc...).
  • Fix an issue with high level kill quest.
  • Update the .csv language templates.
  • Fix a few copy-paste errors in the new Defeat Target Lord quest strings.
  • Fix missing plural forms of the Large Orc Trackers of Dol Guldur and Pelargir Veteran Marine.
  • Hopefully, fix the Hungry Orc/Uruk dialogue bug.
  • Maybe fix foot lords mounting random mounts; Some item fixes.
  • Fixed troop plural names in the troops sheet.
  • Add a few new props and materials. Some scene prop shuffling.
  • New coifs for Gondor helmet; enabled 'cloak' modifier for some armours.
  • New gloves/gauntlets by Narf and CWE.
  • Optimised Rohan armour texture usage + some models and LODs.
  • Added variants with capes (lots of changes in item_kinds.txt due to changes in armour imod templates).
  • Work-in-progress Isengard scene (enjoy exploring!).
  • Optimised Rohan warhorse textures; optimised some specular textures.
  • Fixed a dialogue that had instead of {playername}.
  • Added Isengard flooded and Isengard outside scenes; improved a few other scenes; fixed issues with a few props and particle systems.
  • Removed the stretched belt end from some Gondor armour textures and improved meshes.
  • Added normal maps for Gondor marble textures.
  • Made Moria labyrinth even more confusing.
  • Improved Rohan horse assets, changed stepping and redistributed.
  • New formula to calculate the number of available recruits, putting more weight on rank, leadership and center relation.
  • Pull latest translations from Transifex. Some languages are making a lot of progress.

Equivalent to nightly r2985.

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