[h1][b]11 February 2019 Update [/b][/h1]
[b] Troll Changes [/b]
[list]
- Reduced their Hardened Skin HP
- Improved the formula for calculating damage against their Hardened Skin
- Reduced Arrow Damage unless it is a headshot
- Improved Couched Lance damage against Troll Hardened Skin
- Nerfed their AOE strikes
- They can pushback enemies when surrounded
- Overall, should be a better experience now. Thanks for the feedback
[/list]
[b]Troops & Items[/b]
[list]
- Gave itp_crush_through, itp_unbalanced, itp_can_knock_down to some weapons
- Tweaked all horses for better balance. There's no longer any single best horse.
- Expanded Umbar troop tree, adjusted their items and their stats
- Slightly more cavalry for Dale
- Added Corsair Master Assassin to Night Troops list
- A lot of reward item shuffling and tweaking
- Reduced day-/nighttime penalties
- Fix Arnor Shield texture
- Added spec and normal maps to Arnor items
- Fixed Pinnath Gelin Knight shield
- Redistributed warg types, made them slightly less tanky
- Less wargs and throwing weapons for Gundabad
- Moved Gundabad elite infantry a tier up, re-added t4 Moria orc archers
[/list]
[b]Scenes[/b]
[list]
- Moved Faniul to a place that is easier to find
- pimped up some castle scenes
- Fixed Minas Tirith Siege
- Improved some props and Caras Galadhon scene
[/list]
[b]Bug Fixes[/b]
[list]
- Fix "amount til promotion" visual issue
- Fix Lord Healing dialogue bug
- Fixes to some dialogues (thanks to JTLannister)
- Re-dressed Kili
- Fix issues with Alternate Training quest
[/list]
[b]Other Changes[/b]
[list]
- Low Level Orcs will start up front while in formation, elite orcs behind
- Add Pre-War Condition to Spawn Bandit script (More bandits before war starts)
- Increased probabilites and reduced prices for item modifiers
- The better your relations is with a town, the better quality items you'll see in smiths
- Give Glorfi & Lyka advanced combat AI cause they are badass
- Add Riding Skill exceptions to protect against being unseated during KO animal attacks
- make battle encounter effects optional through a menu
- change some fog distance during Saruman's storm
- Capture Commander & Rescue Prisoners quest should only be given after War starts
- Adjusted party size morale malus
- tweaked raider parties for Defend Refugee Quest
[/list]