github tldmod/tldmod workshop-2017-08-19
August 19th Release

pre-release6 years ago
  • Reset to Native's pebble ground texture + minor changes to scenes.

  • Clean up Siege Mission Template + Make Adjustments to Battle Advantage.

  • Revamped sorcerer quest: Sorcerer is no stronger and has stronger and more troops. + some other adjustments to scenes.

  • New Dol Guldur North Outpost scene + siege.

  • Allow Access to TLD Options Menu at Game Start.

  • Allow Players to Change when They Can Start The War.

  • Fixes to Retreat scripts + Move West Emnet Companion to Westfold.

  • Allow half regen rate for dying factions to give them a fighting chance.

  • Don't create adv camps when faction is very weak.

  • Add upstab animation to some spears.

  • Added WFAS formations system as a test.

  • Add Improved Horse Archer AI.

  • Spear overhaul, according to spreadsheet. Most important changes:

    • Slightly reduced damage of Gondor lances, Rohan Spear. (These were a bit crazy.)
    • Made some spears non-chouchable if they're too short or if they collide with the faction's lance: Gondor Tower Guard Spear, Rohan Spear, short spears, Dwarf spears.
    • Removed penalty with shield for Mirkwood short spear.
    • Made Harad short spear one-handed.
    • Corrected some weapon lengths according to model.
    • Added overhead stab for most spears and lances. (Not those that are obviously meant to be swung.)
  • Included some of Ruthrelad's changes to other weapons:

    • Reduced Khand bucklers' size from 50 to 40.
    • Some naming fixes.
  • New Gundabad NE Outpost +siege.

  • Made some Battlefield AI optional.

  • Brighter Nights (optional.)

  • Fix to Siege Troop Amount.

  • Allow players with troops less than 8 to hide from enemies. 4 hour forced rest

  • Changed Adv Camp cooldown from 3 days to 10.

  • rebalanced bows and introduced bow accuracy.

  • two new bow models for Lorien Reward Bow and Elven Bow, changed model for Bow of Bard.

  • restricted Corsair Bow to Tier 3.

  • T4 and T5 Harad horse archers use Nomad Bow (better than Harad Bow.)

  • Allow players to start as T1 troop for an easier start.

  • Reinforce gondor lords a bit more after they are defeated to make them a bit more hardy.

Thanks again for the continuous support!

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