github tinsarfal/SourceVR 0.1.28

4 hours ago

SourceVR 0.1.28

Gravity gloves and grabbing

  • Added optional Alyx-style gravity glove behavior for the Half-Life 2 games: point, grip and flick to pull small objects into your hand. Enable them in Hands settings.
  • Download the accompanying Alyx hands visual mod with a working health indicator.
  • Fixed weapons staying visible after switching or holstering, and made pickups more reliable.
  • Repaired grab outlines so their colors and brightness display correctly in both eyes. Fixed weapon sights interfering with outlines.
  • Added the grab-highlighting option to Portal's Hands settings. Highlights now apply only to objects you can pick up.

Portal and Portal 2

  • Improved portal entry assistance, cutscene movement and your body during Portal 2's opening.
  • Fixed portals on tilted ramps remaining blocked, and carried objects being pushed back or snapping toward the previous room when crossing portals.
  • Fixed cubes getting stuck after loading saves and improved how Hard Light Bridges interact with objects.
  • Fixed visual glitches through portals, dissolving cubes and some modded skies.
  • Fixed Portal 2's music and sound effects continuing while paused, and restored missing opening sound cues.

Other fixes

  • Fixed the Half-Life 2 buggy getting stuck after saving.
  • Fixed Entropy : Zero starting the wrong campaign with episode mods installed, and improved its game downloads.
  • Fixed game-folder selection and storage access on Android 10/PICO.
  • Fixed several crashes and rendering issues.

Quest: SourceVR-0.1.28.apk / SourceVRCore-0.1.28.apk.
PICO: SourceVR-pico-0.1.28.apk / SourceVRCore-pico-0.1.28.apk.

SourceVR includes all seven games; SourceVRCore omits Entropy : Zero. Both editions update the same app and preserve existing saves. Portal 2 and PICO support remain experimental.

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