github tinsarfal/SourceVR 0.1.26

latest release: 0.1.27
5 days ago

SourceVR 0.1.26

  • Added preliminary support for Entropy : Zero to SourceVR under Half-Life. Supply your own Steam game files and the required Half-Life 2 and episode folders.
  • Added SourceVRCore as a separate APK for Quest and PICO. It keeps the previous six-game catalog and does not include Entropy : Zero. Both editions update the same Android app in place, preserve installed content and saves, and follow their own APK asset when checking for updates.
  • Portal 2 painted weighted cubes now use their authored gel skins. Paint removal and restored saves update the cube appearance as well.
  • Added a Game directory setting in the launcher. You can point SourceVR at an existing folder of game files, including a flat folder with hl2 or other game directories directly inside it, without importing those files again. The default SourceVRPort location remains available.
  • Portal 2 now accepts installations without the optional portal2_dlc1 and portal2_dlc2 folders. Those folders are still used when present.
  • Fixed Portal 2 gel blobs traveling too far during long angled flights, and shortened the delay before laser-ignited turrets explode.
  • Fixed multiple Portal 2 rendering and correctness bugs.
  • Fixed blank or stale VR save thumbnails.

Quest APKs: SourceVR-0.1.26.apk and SourceVRCore-0.1.26.apk.
PICO APKs: SourceVR-pico-0.1.26.apk and SourceVRCore-pico-0.1.26.apk.

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