Tink is a multi-language, cross-platform library that provides simple and misuse-proof APIs for common cryptographic tasks.
This is Tink 1.4.0-rc2.
Changes
This release candidate adds things that we want to ship in 1.4.0, but didn't have a chance to add them to 1.4.0-rc1, such as:
- a proper fix for the infamous Protobuf issue in Tink for Android.
- a better go.mod config.
- many changes in Tink Python that didn't make the last release cut.
The complete list of changes since 1.4.0-rc1 can be found here.
Installation
C++
We no longer offer prebuilt binaries for C++. Please check out this documentation for how to compile your application together with Tink using Bazel or CMake.
Obj-C with CocoaPods
cd /path/to/your/Xcode project/
pod init
pod 'Tink', '1.4.0-rc2'
pod install
Golang
To install Tink locally run:
go get github.com/google/tink/go/...
Python
See setup instructions.
Java with Maven
<dependency>
<groupId>com.google.crypto.tink</groupId>
<artifactId>tink</artifactId>
<version>1.4.0-rc2</version>
</dependency>
Android with Gradle
dependencies {
implementation 'com.google.crypto.tink:tink-android:1.4.0-rc2'
}
Known issues
- Tink Obj-C doesn't build. That is, you can't check out Tink Obj-C and build it yourself using Bazel. You can still use it in your apps by installing our prebuilt package, as noted above.
What's next
1.4.0 final should be out in 1-2 weeks, barring new issues.