What's Changed
- Reworked quest progression in a party, significantly reducing broken quests and stuck cutscenes (softlocks) #848
- Improved movement netcode: other players and NPCs now move more smoothly and with much less delay #921
- Fixed cutscene voice lines and subtitles desyncing in a party #854 and #928
- Added KiLoader support a813c61
- Fixed an issue where the mod launched two game instances 9ce2971
- Fixed a rare Havok crash when an NPC/animal re-rolled into a different creature (
0x140B04CF2crash) #917 - Fixed a crash when spawning a remote actor that is still loading 5a4a8ea
- Added "Restore player controls" button to the F3 debug helpers #916
- Fixed a combat crash near players with shouts from mods you don't have (mismatched mods) 43bfd17
- Fixed a rare reference leak when syncing animation variables #920
- Network debug stats can now be repositioned to any screen corner #924
- Updated translations accff5c and #923
New Contributors
- @rjmcgee53192 made their first contribution in #924
- @Phoenixoid made their first contribution in #923
- @GhostWriter42 made their first contribution in #916
Full Changelog: v1.8.3...v1.8.4