Fire Emblem 7 Legacy V1.1
We have a new 1.1 update for Fire Emblem 7 Legacy now live with some minor changes!
Saves can be moved to the new version as long as the .sav name matches the name of the Rom used. Changes for already recruited characters and obtained weapons may not match changed stats or uses if you are transferring a save from a pervious version but the differences won't cause significant issues.
The docs have been updated with the new changes.
Follow the same Installation instructions as the release below or in the readme included in the .zip.
Recommended Patching Tool: Rom Patcher JS
Changelog
V1.1
Character changes
Lyn mode
-Lyn mode Lyn bases hp+1, def+1, str+1, res+2 (To better match non lyn mode bases)
-Lyn mode Kent base spd+1, lck+1 (To better match non lyn mode bases and reduce enemy crit rate on him through Lyn mode)
-Lyn mode Florina base res+1 (To better match non lyn mode bases)
-Lyn mode Wil does get a free auto level oops
-Dorcas no longer gets Hard mode bonuses if obtained during Lyn mode
-Lyn mode Rath base lvl+2, hp+1, str+1, skl+1, spd+1, lck+1, def+1, res+1 Bow rank +25(Half way to B rank)
-Lucius now joins at level 5 in Lyn mode instead of 3
Post Lyn mode
-No Lyn mode Lyn base res+1 to account for the increased Lyn mode bases
-No Lyn mode Wil base hp-1, skl-1 to better match average Lyn mode Wil stats better.
-No Lyn mode Sain base str-1, lck+1, def-1 to better match expected stats
-No Lyn mode Kent base lck-1 to better match expected stats
-No Lyn mode Rath base lvl -1, hp-2 to help make the gap between Lyn mode and no lyn mode smaller
Class change
-Blade Lord Lyn +1 con
Map changes
Lyn mode
-Changed a bunch of non moving Lyn mode bosses to display that they don’t move.
-Lyn hard mode bonus in prologue down to +1(-2)
-Chapter 3 Lyn now starts 1 space to the right so you can attack the archer turn 1
-Chapter 3 Merc 92 gets -4(-1) base spd so that Florina will always double the Mercs even in Hard mode. If Kent leveled spd he might double in Normal mode but that is fine the Mercs next chapter have 1 more spd.
-One of the chapter 3 Brigands when from a -2 str Brigand to a -1 str Brigand
-Merc base spd back to 8(-1) So (Raven, Glass, Puzon +1 spd)
-Removed the C rank swords from Brigand 97. He had this in Vanilla but it causes some enemy Brigand in chapter 4 to have sword rank; the only difference should be the Merc’s having D rank instead of C rank swords.
-Switched the chapter 4 reinforcement Mercs from ID 96 to 97 so that Florina has the ability to double them since she usually spends the chapter just fighting them. Still doesn’t one round them but will kill in 2 combats instead of 3+
-Chapter 6 cutscene Merc now dies to Rath’s crit on hard mode
-Rath now also starts with an Iron bow
-Fixed the typo in Karla village dialogue
-Chapter 8, 9, 10 ambush reinforcements now appear on player phase.
-Fixed Wallace saying Knights crest instead of Earth seal
Post Lyn Mode
-Chapter 15 Hector mode now called Eubans the Fierce Eagle instead of the Hurricane to not have the same nickname as Legault and match the jp text.
-Adjusted Kent and Sain’s inventory to be the same in both difficulties and account for base weapon ranks if they were neglected in Lyn mode.
-Ruin backgrounds in Dread isles changed to inside ruins
-Theodor is now green in the cutscene at the start of 19xx
-Add second Sword to 19xx thief that grabs the lower 2 chests
-Wind edge myrmidon in Dragon’s gate now drops the Wind edge
-Chapter 21 New Resolve village destroy events fixed and added for the 2 new villages.
-Living Legend Pent doesn’t move anymore and he is on a forest tile
-Weakened some of the initial enemies Pent has to fight in EHM and HHM. -2 str,-1 skl using a Lyn mode Bandit ID.
-Adjusted the text in a village convo in FFO Linus. Guide ring -> Guiding ring
Crazed beast
-cav reinforcements levels lowered by 2
-Monks in Hard mode spawn 3 instead of 4
-Pirate reinforcements spawn 3 waves instead of 5.
-Kenneth’s map sprite shows up in the scene at the start of Pale flower of darkness.
-Lyn Karel recruitment now uses “Together we ride” instead of “a Knights Oath” music. Hector and Eliwood’s talk already used “Together we ride”
-Sage in HHM BBD now doesn’t move down towards Zephiel
-Jaffar was given a “special Killing edge” that negates enemy crits
-Add the death flag for Jaffar to the BBD Jaffar and added his death quote.
-Adjusted some of the enemies that start near Jaffar to have -1 str using a Lyn mode Black fang ID
-Nino now starts in the corner so that she can’t ever run right to heal.
-Fixed some issues with the Jaffar death not doing the correct events in Cog.
-Cog Lloyd was given the Wo Dao instead of the Wind edge
Misc and Weapons
-Title screen has the word Legacy on it
-Swordslayer description shortened
-Wo Dao is now B rank
-Wo Dao Uses 35(-5), crit 25(-15)
-Sol Katti weight +1
-Fixed some mis aligned animation for the Female Hero class
-Fixed Farina’s unarmed palette
-The dancer rings can now be repaired with the hammerne
-Wind edge uses 40(-10) cost per use 85(+5) total cost 4000->3600