Fixed
- PS Vita: the VPK failed to install, erroring at 99% with
0x8010113D
("incorrect LiveArea asset image formats"). The rebrand re-exported the
LiveArea PNGs at 16-bit per channel (pic0/bg/startup, 64-bit RGBA) and
icon0at 24-bit RGB; the Vita only accepts 8-bit images. Re-encoded all
four as 8-bit indexed (palette) — the format the borealis defaults and the
old pleNx VPKs already shipped, so the fix is visually identical. A
configure-time guard now reads each asset's PNG header and fails the build if
a LiveArea image is ever re-exported at more than 8-bit (or, foricon0/bg,
with an alpha channel), so a broken VPK can't ship unnoticed again. The Switch,
PS4, Android and Linux icons were unaffected (already 8-bit). - Now Playing queue: a grab could outlive its pane (#11 review). Pressing
LEFT while a row was grabbed moved focus out to the transport with the grab
still active, so the nextAwas eaten as a "drop" instead of playing the
track; a shuffle reached from the transport could also leave the grab anchored
to a stale row. LEFT/RIGHT are now swallowed while grabbed, and rebuilding the
queue clears any grab first.