v1.7.6 (Current Build) - Bug patch: Voice overlay showed players who weren't actually nearby
- Fixed: the on-screen voice overlay could show the names of players who
weren't actually near you. Root cause: the overlay listed anyone
currently present in the shared voice room, not just people within
actual voice range - ODIN streams data to every room member
continuously regardless of distance and only lowers their VOLUME by
proximity internally, it never stops sending their name/presence data.
The overlay now checks real in-game distance the same way the rest of
voice chat already does, so only players actually within range show up.