github techwhipped/rvclient-updates v1.7.3-archived
v1.7.3 (archived)

one month ago

v1.7.3 (Current Build) - Bug patch: Open mic could fire in the lobby

  • Fixed: the open-mic icebreaker could open your mic while sitting at the
    main menu/lobby/locker-room screen, before ever entering a match. Root
    cause: the lobby has a real, possessed local pawn (the game's own
    frontend character-preview setup), so "does a pawn exist" was not a
    reliable "are we actually in a match" signal. Proximity/open-mic
    detection now explicitly checks for the main menu screen and skips
    entirely while it's visible, and every peer/open-mic tracking state is
    force-cleared the instant you arrive at the lobby, so nothing "already
    near this player" can ever carry over into a fresh session.
  • Fixed: a rare crash risk introduced by the above fix - the new lobby
    check ran on a background thread not covered by the game's usual
    crash-recovery guard, so a fault there could have taken down the whole
    game instead of being safely skipped. Now covered by the same
    guard-and-continue protection used elsewhere in the client.

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