github taichi-dev/taichi v0.6.0

latest releases: v1.7.1, v1.7.0, v1.6.0...
4 years ago

Highlights:

  • The OpenGL Compute Shader backend (by 彭于斌) is officially released!
  • Examples
    • Add Multiple Importance Sampling to the cornell box scene (#890) (by Ye Kuang)
  • IR optimization passes
    • Extract constants to top-level (#897) (by xumingkuan)
    • Global variable optimizations (#857) (by xumingkuan)

Full changelog:

  • [ir] [refactor] Separate UnaryOpType::cast into cast_value and cast_bits (#892) (by 彭于斌)
  • [opt] Set has_global_side_effect to false for some statements (#898) (by xumingkuan)
  • [Example] Add Multiple Importance Sampling to the cornell box scene (#890) (by Ye Kuang)
  • [async] Overlap compilation and execution (#885) (by Yuanming Hu)
  • [Opt] Extract constants to top-level (#897) (by xumingkuan)
  • [ir] Remove Ident alias (#895) (by Ye Kuang)
  • [opt] Use advanced_optimization for #857 (#894) (by xumingkuan)
  • [Opt] Global variable optimizations (#857) (by xumingkuan)

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