Using Steam? Simply update TML through Steam.
Not updating? Relaunch Steam.
We're aware manual install / GoG install won't work for now, we're hoping to fix it ASAP
Steam Cloud:
- Using cloud saves should no longer make them disappear... Sorry about that.
Mod Loading:
- Use multiple cores to pre-JIT methods in Terraria.exe, this should improve loading performance for some people
Installation:
- Added checks for correct Content directory and Terraria install
Other:
- Added some error logging to mod creation
- Dynamically show the notification in the mod creation menu
- Updated some error dialogs
- Pack Newtonsoft.Json in root of embedded resources so it extracts with the correct name in references folder
- Refactor/simplify "Terraria" name redirection in AssemblyManager.CecilAssemblyResolver
- Added fallback save directory support if antivirus false positives can't be avoided. Simply make a file called savehere.txt in the install directory.
Bugs:
- Fixed some errors happening during log archiving
- Fixed an issue where the modder could get stuck in the mod development welcome UI
- Fixed
Failed to resolve assembly for Terraria v1.3.5.3 etc.
- Fixed an issue with TML debugging
- Fixed an issue with building mods before updating ModCompile
- Fixed an issue with the mod generator on Linux and Mac
- Fixed Duplicate attribute errors
- Fixed folder opening on Linux