github tModLoader/tModLoader v0.10.1.1

latest releases: v2024.03.3.3, v2024.05.1.20, v2024.05.1.19...
pre-release6 years ago

-Cloud Saving fixed
-Slowdown in Mod Browser description page fixed
-Mod doors can't be hammered anymore, enemies open mod doors
-Publish mod timeout
-Item.makeNpc now supports ModNPC.
-Fixed crit for custom damage classes
-Reforging Preserves Mod data
-ModWorld.ModifyHardmodeTasks
-Global/ModItem.ReforgePrice
-Global/ModItem.NewPreReforge
-Mod.ModifyTransformMatrix
-Logs now cleared each launch
-UI Support for Middle Mouse, MouseXButton1, and MouseXButton2
-New suggestion feature for autoloaded texture mistakes
-More folders ignored during build by default (obj, bin, etc.)
-ItemHoldStyleID class
-Player.HasBuff
-NPC.HasBuff
-UnifiedRandom.NextBool - Simplifies code.
-tModLoader->AlwaysLogExceptions option.
-Full stacks of silent exceptions logged to Logs file.
-Explicitly enforce no spaces in mod names.
-Publish Mod progress bar
-RectangleSerializer
-ExampleGun: Shoot 2 different projectiles example
-ExampleAnimatedPierce: Showcases all styles of piercing/hit immunity. Also shows animating projectiles
-ExampleSword: Star Wrath/Starfury type example
-ExampleLaserWeapon: Better now
-Example Damage Type - Custom Damage type example
--ExampleDamageAccessory, ExampleDamageItem, ExampleDamagePlayer, Mundane

-Translations
--Spanish
--French
--Chinese
--German

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