github sw33tLie/macshot v4.0.5-beta.4

latest releases: v4.2.2-beta.3, v4.2.2-beta.2, v4.2.2-beta.1...
pre-release5 months ago

Fixed

  • Saved screenshots have wrong colors on multi-monitor setups — the save pipeline was converting Display P3 pixels to sRGB, shifting colors on mixed-colorspace setups (P3 built-in + sRGB external). Now embeds the native display color profile without altering pixel values. Removed the "Embed sRGB color profile" toggle — native profile is always embedded.
  • GIF export crash on longer recordingsCGImageDestinationFinalize read freed pixel buffer memory (use-after-free) because alwaysCopiesSampleData=false allowed buffer recycling. Each frame's pixels are now copied into an owned context immediately.
  • GIF export freezes the UI — switched from Swift concurrency Task.detached (cooperative thread pool shares threads with the main actor) to GCD .background queue (real kernel thread that macOS deprioritizes).
  • GIF export shows no progress — "Processing GIF…" status now persists with a percentage indicator (0–50% during frame reading, then 100% after finalize).
  • Overlay appears instantly — overlay windows now show immediately (transparent) while screenshots capture in the background. Eliminates the 0.5–1s delay on first capture. Core Animation/Metal pipeline pre-warmed at app launch.
  • Focus not returning to previous appdismissOverlays in startCapture was consuming previousApp before the new capture started, so focus couldn't be returned after the capture finished.
  • Stale helper text during fast capture — idle helper text and dark tint are no longer drawn until the screenshot arrives, preventing ghost text from lingering due to partial redraws.

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