suyu v14.0.1
This update supersedes v0.0.14 with safer graphics defaults and complete graphics
settings in the launcher. Releases now use major.minor.patch numbering.
Graphics fixes
- Graphics pipeline libraries are now off by default and remain available as an experimental option.
- Fast GPU Time is now off by default. Its checkbox now actually controls GPU timing.
- Graphics → Advanced now exposes the previously hidden graphics hacks and Vulkan extension options.
- Added descriptive labels and complete choices for dynamic state, sample shading, GPU timing, and texture unswizzling.
- The Advanced page scrolls on smaller windows. Settings can be saved globally or overridden per game.
Async shader building and SPIR-V optimization remain off by default. Normal disk
and driver shader caches remain enabled. Explicit user opt-ins are preserved;
profiles using the application defaults adopt the new defaults.
Re-export existing Static and Hybrid packages to receive the corrected
embedded host. Updating the launcher alone does not update those packages.
Downloads
Windows, macOS, Android, Linux tarball, and Linux AppImage downloads are provided,
along with libretro cores and corresponding sources. The AppImage targets Ubuntu
24.04 x86-64.
chmod +x suyu-linux-x86_64.AppImage
./suyu-linux-x86_64.AppImageWithout FUSE:
./suyu-linux-x86_64.AppImage --appimage-extract
./squashfs-root/AppRunTesting
Native tests verify the actual Qt controls, INI save/reload, per-game overrides,
and restoration of global settings. GPU timing tests verify that disabling Fast
GPU Time preserves normal ticks while explicit opt-ins retain their existing
behavior.
Windows Static opening-scene playtests passed for Mario Kart 8 Deluxe, Super Mario
Odyssey, Tears of the Kingdom, and Xenoblade Chronicles 3 with pipeline libraries
off. These checks covered rendering, input response, and clean shutdown on an
AMD Radeon RX 9070 XT; they were not full playthroughs or performance benchmarks.
These changes do not establish the cause of every reported graphics issue;
compatibility can still depend on the game and GPU driver.