Highlights for this update
- The Arcade Physics 2D plugin now supports collisions with tile map
- The Arcade Physics 2D plugin API and default settings has been tweaked:
- Gravity is now zero by default
- The default minimum / maximum velocities are now infinite by default
setVelocityMultiplierdoesn't expect percentages anymore- A new
typeparameter has been added to the body constructor (to support tile maps)
- Added multi-line support in TextRenderer
- Unified all plugin settings in a single Settings tool
- Added button to vacuum trashed asset folders from server's disk (Settings -> Project)
- Fixed Ctrl+Tab to switch to next tab
- Fixed layout issues and engine startup bug with Safari 8
- Actors can be shown/hidden in the scene editor (doesn't affect the game)
- Copying/pasting text with the usual hotkeys now works on Mac in the script editor
- Superpowers is officially decaffeinated! All of our CoffeeScript codebase has been ported to TypeScript.
- Miscellaneous bugfixes