Stable version, this one will continue to get bugfixes for the near future.
m1 support will come with the next 'major' version, merging with ps2.3.1
known issues
- some users can't type a number in the fields with the keyboard (on windows?).
- a notification bug can trigger an error if the setting directory isn't new.
- now that a new release is available, the notification bug should crash the app at startup
new
- toolchange_gcode now erase the built-in change gcode if set. !! add
T[next_extruder]
if there is something inside !! - option for not-fuzzy (regexp) search #1211
- add klipper to export gcode target (octoprint without key)
- better default grid for printers without model/texture
- Created shell script to build SuperSlicer on macOS & Linux (not tested, need reports about why they don't work) Thanks to Eisen Montalvo (for the working script that have been butchered by now)
- first_layer_extrusion_width moved from print to object (to be used in modifiers) #1225
- you can now enter your own value in the entry box of calibrations
- change wording of 'Perimeter' to 'Internal perimeter' in the verbose output
- add M486 to reprapfirmware
- Added travel_speed_z. #1231 thanks to Martin Budden
- Option to let inner perimeters to curve around corners, A bit like Cura Arachn. For the fun of experimentation.
bugfixes
- fix search bar
- overhangs are now overhangs again and not bridged infill
- fix gcodeviewer #1187
- fix notifications display #1128
- fix thumbnails gui
- select default print when add the first printer from wizard #1198
- fix ironing layer pilling up for every slicing.
- fix brim for wipe tower
- fix brim ears
- fix brims overlapping with each other
- allow >1mm width extrusions in gcode viewer #840
- some little profiles fixes
- add the preamble into the gcode processor if using start_gcode_manual #1172
- Fix some ctrl+? annoyingly changing the focus.
- #1238: Unsaved changes dialog displays incorrect GCode Flavor (and for some other fields). Fix by Craig Link
note: I haven't tested the linux & macos build.
You can have daily builds in the action menu of github.
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