Release bringing remote connection via PSN to chiaki4deck (i.e., remote connection without port forwarding)
For setup, requirements etc. for remote connection via PSN see https://streetpea.github.io/chiaki4deck/setup/remoteconnection/#remote-connection-via-psn
Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck
Windows Release, MacOS Release, and Linux Appimage Release attached.
Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)
Updates
- Allow zooming out from resolution for users targeting a resolution beyond their screen resolution (i.e., 1080p on Steam Deck)
- Enable don't fragment for MacOS Big Sur and later for more accurate MTU readings during Senkusha
- Create a fallback session id when session id isn't received instead of erroring out
- Workaround patch for vulkan ffmpeg hw decoder bug affecting Nvidia 30 series graphics card users
- Add additional option for obtaining the PSN AccountId via logging in with your PSN username and password (in addition to the public lookup)
Acknowledgements
- Florian Grill for reverse engineering assistance
- Pre-release testers for their feedback