github storytold/filmcraft v0.5.0
FilmCraft v0.5.0

5 hours ago

What's Changed

  • fix: filmcraft-cli exits quietly on broken pipe (#285) by @mjohnson7cd in #297
  • #341: CLI export message names the file written, not the requested path by @JordyUSA in #362
  • chore(lints): satisfy strict workspace Clippy on Rust 1.95 by @WavJaby in #252
  • #379: preset export and import go through the host, so the web build no longer traps by @MarekSpodBiedry in #393
  • #340: FCP7 XML clip source span always matches its record span by @txiki739 in #392
  • #318: a reversed clip shows exactly its source range by @txiki739 in #394
  • fix: frame stepping broken for non-standard frame rates (#301) by @mjohnson7cd in #324
  • #382: File > Export entries work from the menus by @txiki739 in #391
  • #259: the edge you press is the edge you trim by @ItzBloxy in #399
  • macOS DMG: branded window background and icon layout by @XusBadia in #263
  • HW5: Linux VA-API hardware decoding for H.264 and HEVC (Main / Main 10) by @JordyUSA in #358
  • #214: install script for the Linux tarball by @txiki739 in #387
  • Desktop: write log records to standard error and a rotating log file by @switch87 in #249
  • M10: keep combining marks in one vertical text cell by @midasdf in #289
  • M10: use Japanese vertical forms and origins for titles by @midasdf in #277
  • Issue #139: portable.txt next to the exe keeps the data directory beside it by @MarekSpodBiedry in #303
  • Go to In / Go to Out move to the sequence start / end without marks (#208) by @carlitosteso3 in #221
  • Program monitor: the picture follows a value that is dragged by @justjohn12345 in #304
  • Keyframes: Properties gets Premiere's navigator, Effect Controls a time ruler by @justjohn12345 in #307
  • #220: Unlink leaves only the right-clicked clip selected by @MrCloudy2 in #250
  • shortcuts: Delete clears the selected timeline clips (#243) by @wstock in #261
  • engine: project.delete takes explicit bin ids without a Project-panel selection (#244) by @wstock in #253
  • fix(import): use the open Project bin as destination by @WavJaby in #241
  • Decode caches: navigation bursts no longer keep every clip's decoder and frames (#55) by @SaymonMaster14 in #381
  • Thumbnails decode with small decoders that are not kept (#55) by @SaymonMaster14 in #385
  • fix(gpu): normalize YUV code ranges independently of texture scaling by @WavJaby in #319
  • Embedding: set_context on the web app, header and status bar flags, status bar colour token by @rossaai in #349
  • Windows: export paths expand ~, accept trailing \ and verbatim paths by @Tom1tk in #282
  • #296: Auto-Match measures a mono clip as one channel by @Pathos0925 in #305
  • mixer: report only the audio gains actually applied by @storybored379 in #373
  • graphics: keep duration separate from timeline placement by @storybored379 in #372
  • MCP: cancelling a movie export keeps numbered files beside it by @storybored379 in #369
  • export: keep alpha in PNG/TIFF sequences (Include Alpha Channel) (#160) by @wstock in #242
  • #230: jobs time themselves with web_time, so Create Proxies and mask tracking don't panic on the web by @wstock in #237
  • #197, #193: web recovery retries failed snapshot writes and keeps skipped snapshots dirty by @carlitosteso3 in #264
  • Windows: platform modifier names in status-bar and mask hints by @Tom1tk in #270
  • platform: ask for the hardware HEVC encoder in the background at startup by @dcarnelutti in #300
  • #236: audio in MKV and OBS-remuxed MP4 plays without crackling by @IppSec in #359
  • fix(web): preserve distinct same-name media imports by @WavJaby in #240
  • Sequence ▸ Sequence Settings… opens Premiere's dialog (#172, #287) by @swillunderscore in #355
  • control: Ctrl+ chords through ui.key fire shortcuts off macOS (#245) by @wstock in #256
  • CI: gpu test uses as_chunks (clippy on Rust 1.99) by @echelon in #417
  • Fix #179: leave OpenGL out of the Windows wgpu instance (Vulkan | DX12 by default) by @DWAA1660 in #365
  • Windows: NVENC H.265 (HEVC) Main hardware encoding for Export by @SaymonMaster14 in #328
  • README: install on Gentoo from the ::snakebyte overlay by @switch87 in #247
  • export: free the frame pool when an export ends by @dcarnelutti in #299
  • LINUX.VALIDATION: honor preset shortcuts and retain every MPEG oracle timestamp by @sanyamsingh001 in #368
  • perf(web): feed WebCodecs YUV planes to the shared compositor by @WavJaby in #375
  • GPU.EFFECT_SOURCE: preserve exact texel centers for effect inputs by @sanyamsingh001 in #376
  • i18n: Spanish for the whole interface, catalog files and a remembered language by @txiki739 in #238
  • perf(gpu): composite Push transitions on the shared GPU path by @WavJaby in #308
  • WINCI: Fix Windows paths and portable validation (#337 by @cshapiro) by @echelon in #418
  • WINCI: Fix Windows paths and portable validation by @cshapiro in #337
  • Windows: NVENC H.265 Main 10 HDR (PQ / HLG) export by @SaymonMaster14 in #360
  • Export: stage timings in perf.stats, and render the next batch while encoding by @SaymonMaster14 in #370
  • M3.12: Source playback, clip dragging and monitor range editing (#338 by @cshapiro) by @echelon in #423
  • M3.12: Source playback, clip dragging and monitor range editing by @cshapiro in #338
  • platform: enable existing NVENC H.264 export on Linux by @storybored379 in #386
  • M3.12: Export frames from Source and Program monitors (#353 by @cshapiro) by @echelon in #425
  • M3.12: Export frames from Source and Program monitors by @cshapiro in #353
  • New Sequence… opens the Sequence Settings dialog as New Sequence (stacked on #422) by @carlitosteso3 in #269
  • Sequence Settings: Sequence Name on the General tab (follow-up to #355) by @carlitosteso3 in #422
  • CI: gpu Push test uses as_chunks (clippy on Rust 1.99) by @echelon in #428
  • feat(media, engine): implement multi-stream container audio support and schema v13 by @wisegamesyt-droid in #361
  • Fix Chinese glyph rendering in native timeline and UI labels by @jerrykimo in #363

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Full Changelog: v0.4.0...v0.5.0

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