What's Changed
- fix(menu-bar): cache raw AX frame and remove ignoreNotch variant by @stonerl in #446
- fix: use .contains() for modifier flag checks in ControlItem by @stonerl in #450
- fix: hide dependent settings when always-hidden section is disabled by @stonerl in #451
- fix(icebar): make item reveal reliable under CPU load by @stonerl in #452
- refactor: replace timer/sleep races with event-driven panel-close and… by @stonerl in #453
- fix: remove Material-era opacity reductions for Glass design by @stonerl in #457
- [LOCALIZATION] Update of CS translation by wizaard based on 2.0.0 BETA1 by @wizaard88 in #454
- New Crowdin updates by @stonerl in #459
- fix(rehide): prevent permanent semaphore saturation from stuck items by @stonerl in #461
- New Crowdin updates by @stonerl in #460
Full Changelog: 2.0.0-beta.1...2.0.0-beta.2