github stohrendorf/CroftEngine v2.0
2.0

latest releases: v2.5.0, v2.4.0, v2.3.1...
2 years ago

New Features

  • water color customisable in gameflow, used in sabatu's tomb raider
  • limited randomiser support
  • support for ps1 splashscreens
  • separate menu key bindings
  • general performance improvements and texture caching
  • demo support
  • coop support (check https://haunted.earvillage.net)

Fixes

  • pickups are now counted correctly
  • air/health bars weren't fully filled with black
  • less error-prone texture pack loading
  • local python installations should no longer affect the script engine
  • a few ai fixes
  • "bacon lara" now copies lara's movements more properly
  • required input bindings are now per-profile, not global anymore

Improvements

  • refactored/improved bloom shader
  • the escape video will now be silently ignored if it's not present

Changes

  • debug logs work slightly different, and also contain installation/data import logs now
  • boulders stop making any sound when they stop

Package Maintainer Notes

  • dependencies were bumped to new versions

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