New Features
- water color customisable in gameflow, used in sabatu's tomb raider
- limited randomiser support
- support for ps1 splashscreens
- separate menu key bindings
- general performance improvements and texture caching
- demo support
- coop support (check https://haunted.earvillage.net)
Fixes
- pickups are now counted correctly
- air/health bars weren't fully filled with black
- less error-prone texture pack loading
- local python installations should no longer affect the script engine
- a few ai fixes
- "bacon lara" now copies lara's movements more properly
- required input bindings are now per-profile, not global anymore
Improvements
- refactored/improved bloom shader
- the
escape
video will now be silently ignored if it's not present
Changes
- debug logs work slightly different, and also contain installation/data import logs now
- boulders stop making any sound when they stop
Package Maintainer Notes
- dependencies were bumped to new versions