New Features
- new crt shader variant
- 10 last log files are preserved now so crash logs aren't accidentally overwritten anymore
Improvements
- greatly improved reaction time of the savegame lists (CE-538, thanks to @serishema)
- rewritten fxaa shader with new quality presets (CE-543)
- crt shader is now also applied to the user interface (CE-543)
- revised bloom, less blurry
- duplicate pickups are now consolidated and shown only once (CE-510, thanks to @serishema)
Fixes
- "gold key" renamed to "rusty key" in natla's mines for sabatu's tomb raider
- ammo now shows up again in the inventory when losing weapons (CE-539, thanks to @serishema)
- no more crashes caused by empty mutant eggs
- lara will now switch back to pistols again when shotgun ammo is depleted (CE-549, thanks to @serishema)
Calls for Testing
- unfinished business gameflow scripts (CE-498)
- sand pouring sound in city of khamoon should not loop anymore (CE-493)
- used key holes should no longer be used multiple times, so you don't lose duplicate keys (CE-540)