github stepmania/stepmania v1.2.1
sm-ssc v1.2.1

latest releases: v5.1.0-b2, v5.1.0-b1, v5.1.0a3...
pre-release10 years ago

sm-ssc v1.2.1 (now deprecated)

20110210

  • Had to go back on the ScreenNetSelectMusic controls commit. My apologies. [AJ]

20110209

  • [ScreenOptionsMemoryCard] Added three strings: "(no label)", "size ???", and
    "%dMB". [AJ]
  • [ScreenSelectMusic] Added RouletteTimerSeconds metric. [AJ]
  • [ArrowEffects] Added QuantizeArrowYPosition metric. [AJ]

20110208

  • [ScreenNetSelectMusic] Added MusicWheelType metric. [AJ]

20110201

  • [Song] Added IsDisplayBpmRandom Lua binding. [AJ]

20110130

  • [ScreenSelectMaster] Only run cursor commands on players if they exist. [AJ]

20110118

  • [ScreenEdit] Move editing Timing Data to their own mini menu. [Wolfman2000]
  • Implement #TICKCOUNTS tag for better checkpoint behavior.
    This officially deprecates the CheckpointsUseTimeSignatures metric for
    the CheckpointsUseTickcounts metric. [Wolfman2000]
  • [NoteField] Add metrics for more flexible TimingData labels. [Wolfman2000]

20110116

  • [ScreenEdit] Allow editing TimeSignatureSegments one fractional half at
    a time. [Wolfman2000]

20110115

  • [ArrowEffects] Allow modifying modifier characteristics in the metrics.
    At present, Blink, Boost, Brake, and Wave can have modifications.
    [Wolfman2000]
  • [Player] Allow Combo Stopped message to be flexible via metrics. The
    default is 50, as it was before. [Wolfman2000]
  • [Player] Allow the default attack times for both random and mine attacks
    to be changed. [Wolfman2000]
  • [NoteField] Allow for adjustable fade fail time (for AJ). [Wolfman2000]
  • [MenuTimer] Allow the hurry up transition to be adjusted. [Wolfman2000]
  • [MusicWheel] Added RouletteColor, RandomColor, and PortalColor metrics. [freem]
  • Fix a bug with VisualDelaySeconds where choosing -1 would lead to it being +1. [freem]

20110112

  • [PlayerStageStats] Change score to an unsigned long from a signed int. [FSX]
  • Noteskin changes. [Daisuke Master]
  • [SpecialScoring] MIGS scoring, improved SN and SN2 scoring. [FSX]
  • [RageFile] Added ReadBytes() Lua binding. [FSX]
  • [NetworkSyncManager] Added CloseConnection() Lua binding. [freem]
  • [ScreenTextEntry] Added Load(TextEntrySettings) Lua binding. [freem]
    TextEntrySettings is implemented similar to the Attributes in BitmapText.
local teSettings = {
    SendOnPop = "",     -- ScreenMessage to send on pop (optional, "SM_None" if omitted)
    Question = "",      -- The question to display
    InitialAnswer = "", -- Initial answer text
    MaxInputLength = 0, -- Maximum amount of characters
    Password = false,   -- Mask character input (optional)
    Validate = nil,     -- Validation function; function(answer, errorOut), must return boolean, string.
    OnOK = nil,         -- On OK; function(answer)
    OnCancel = nil,     -- On Cancel; function()
    ValidateAppend = nil,   -- Validate appending a character; function(answer,append), must return boolean
    FormatAnswerForDisplay = nil,   -- Format answer for display; function(answer), must return string
};

20110111

  • [ScreenManager] Added ReloadOverlayScreens() Lua binding. [freem]

20110110

  • [Character] Added GetDisplayName Lua binding. [freem]
  • Make sure that DELAYS come first if STOPS share the same beat. [Wolfman2000]

20110109

  • Add the semicolon and apostrophe keys as alternatives to the Page Up and Page
    Down keys in the editor, mainly for laptop users. [Wolfman2000]
  • Removed Song sample length limitations. [freem]
  • Removed hard-coded values from the Step Editor. Now TimeSignatures are used
    in place of these former constants. [Wolfman2000]
  • [RoomWheel] Various metrics changes: [freem]
    • Removed TextWidth/DescWidth metrics.
    • "Desc" is now "Description". (DescX -> DescriptionX)
    • Removed hardcoded commands (shadowlength,0;maxwidth,[max width metric];halign,0).

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