- Added
approx.hppandcompare.hpp, which allow users to compare C++ struct that have aglz::metawithout needing to define a spaceship operator. Even more useful isglz::approx_equal_to, which allows users to define a singlecompare_epsilonin theglz::metaand compare structures with floating point types against that epsilon. - Lots of internal code cleanup, simplification, and dead code removal