github stenzek/duckstation v0.1-8861

latest releases: preview, latest, v0.1-10339...
8 months ago

Commits

  • e5cec05 Qt/BPM: Add Green Giant Theme (#3390)
  • eea4159 Updated Swedish translation (#3391)
  • 10fea83 GameDB: Intelligent Qube doesn't support analog controller (#3392)
  • fffa449 Atualização Português do Brasil (#3393)
  • 19c03af Update the Simple-Chinese translation to latest. (#3394)
  • 5c41a48 GPU/HW: Fix crash when changing downsampling factor
  • de6a8fb BIOS: Set priority of v4.1 E to 10
  • 346f0f9 GameDatabase: Fix incorrect multitap key parsing
  • 6eddc0b GPUDevice: Don't allow copy-resize between different formats
  • d176109 GPU/HW: Fix incorrect interlaced VRAM extract offset
  • 62d7a73 GPU/HW: Add 'Scaled Interlacing' option
  • 74064af GameDB: Set disable scaled interlacing on various games
  • 115ba44 CPU/Interpreter: Emulate lo/hi read stall after mult/div
  • f4e93df Update the Simple-Chinese translation to latest. (#3395)
  • 3ab3e4b ImGuiManager: Tweak OSD message rounding
  • 4afa41b Qt: Move async readahead sectors to advanced settings
  • 32b0919 Qt: Move force video timing to console settings
  • 2311c8d Settings: Convert dithering/true color options to a dropdown
  • 2d477f8 Qt: Add tooltips to setup wizard graphics settings
  • 741e971 GPU/HW: Add 'True Color (Full)' dithering mode
  • 98d1c71 GameDB: Force full true color for Bust a Move 2
  • 9020959 Qt: Add game list background function
  • 03d7af2 FullscreenUI: Add border rounding to menu items
  • 9411e40 FullscreenUI: Fix assert when booting+loading state
  • 3ffd20b FullscreenUI: Display game list attributes in darker colour
  • 1fca8ae FullscreenUI: Fix start-in-game-list mode using grid
  • 4ce001a GameDatabase: Add DisableFullTrueColor trait
  • 2cb6ce6 Mini: Fix non-first game list refresh
  • 104c82c Mini: Fix right button forwarding
  • 3f0abcc CI: Don't use zlib-ng on cross-compiled AppImages
  • ae9023d CI: Build armhf AppImages
  • ece18d1 PCDrv: Allow opening by absolute path
  • ceef7af GameList: Fix crash if cache fails to open
  • fbadaca CDROM: Fudge track autopause hold position
  • 58bd876 Qt: Fix crash when FSUI open and game list activated
  • ea3774c FullscreenUI: Fix setting BIOS to Auto Detect
  • f80a77f FullscreenUI: Fix popup item border going outside of window
  • 6f2225f FullscreenUI: Remove redundant ActiveButton() and friends
  • 003518c FullscreenUI: Fix nav wrapping if first item is disabled
  • 9ef7f54 FullscreenUI: Enable all windows to nav-wrap
  • f36062a FullscreenUI: Fix duplicate item in advanced settings
  • e4a0288 FullscreenUI: Fix keynav default in open-in-game-list mode
  • c7504e7 dep/fmt: Bump to v11.1.4
  • 576658b Settings: Max speedup cycles should be at least 1
  • 0687e59 FullscreenUI: Rewrite popup dialog handling
  • ba3c693 Qt: Fix double memcard warning on shutdown
  • 3cf2f41 FullscreenUI: Fix crash changing renderer
  • 730fa67 FullscreenUI: Darken titled toast text
  • 3723010 FullscreenUI: Run idle while notifications/toasts are onscreen
  • b4ae194 Achievements: Show unconfirmed unlocks in pause menu
  • 54c42f9 Achievements: Consider all-hidden-leaderboards as no leaderboards
  • a3e8405 FullscreenUI: Fix multi-disc selection with duplicate filenames
  • 3bf5ded FullscreenUI: Fix various issues
  • 9bcd738 FullscreenUI: Make save state selector a main window
  • 2d31bf5 FullscreenUI: Convert input binding into a PopupDialog
  • 4e2872f FullscreenUI: Fix consecutive choice dialogs
  • e6e6313 FullscreenUI: Add offscreen-based screen fade
  • 6451339 FullscreenUI: Add fade transition to most screen changes
  • c5cc94c FullscreenUI: Fix hotkey categories duplicating
  • 04c5a9f FullscreenUI: Improve leaderboard text contrast
  • 3292833 FullscreenUI: Add option to turn off animations
  • d2c09df Settings: Split read and seek cycles for maximum CD speedup
  • 8c1f75a GameDatabase: Add overrides for maximum CD speedup cycles
  • 162d742 CDROM: Remove hack for Fighting Force
  • 049ec4a CI/Linux: Bump discord-rpc/lunasvg commits
  • b798d8f Settings: Add option for enabling GPU-based validation
  • acd684b D3D12Device: Fix a couple of errors in ROV handling
  • c7139b9 GPU/HW: Remove redundant check
  • bbdc6ab Misc: Fix a bunch of code analysis warnings
  • ffd6726 Qt: Drop -settings/-portable CLI parameters
  • 1332f6d Atualização Português do Brasil (#3397)
  • d936310 Updated Swedish translation (#3398)
  • fdfbc7f Spanish (Spain) translation update 2025/04/03 (#3399)
  • b308765 Update the Simple-Chinese translation to latest. (#3400)
  • c75d5f7 CrashHandler: Include assertion/panic information in dumps
  • fe60a2a CrashHandler: Replace invalid parameter and purecall handlers
  • f494cb4 Qt: Widen status bar widgets
  • 426cdd1 Qt: Center icons in grid view
  • 836a0c7 Qt: Fix achievements text highlight colour
  • f05c627 Qt: Update glyph ranges
  • 46ae178 Qt: Fix double-click-fullscreen with notifications up
  • 47e941c Qt: Fix shutdown from Big Picture exiting application
  • 64fac4c Qt: Fix interacting with pause menu after double-click-fullscreen
  • 162150c FullscreenUI: Force key nav on first open
  • 079dae3 FullscreenUI: Use transition for background/theme changes
  • 0f6e5bb FullscreenUI: Fix pause menu achievements text progress colour
  • 584ed4b FullscreenUI: Fix progress bar line at 0%
  • 4ead87d README: Mention ARM32/ARM64 AppImage builds

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