github stenzek/duckstation v0.1-8636

latest releases: latest, preview
7 days ago

Commits

  • acb355a CDImage: Make .bin loader track length match .cue
  • 81bca06 System: Add hash to OnGameChanged
  • 160c34e CDROM: Avoid additional stat() call loading subchannel
  • 2663ac9 CDImage: Improve PBP load error reporting
  • 06b0218 GPU/HW: Split transparent draws if dual-source blend unsupported
  • 94b2060 GPU: Clear display texture on fatal error
  • 901927d CDROM: Don't panic on unknown register read
  • 3e8ef44 Deps: Update to SDL3 3.2.4
  • 0428a93 Qt: Fix possible crash when rescanning game list
  • 4236bea System: Fix setting-altering patches not applying on startup
  • 8132c51 Cheats: Add 'Ignore' field to file format
  • 07f9730 update the Simple-Chinese Translation to latest. (#3363)
  • ac4ef4f Gt: Update glyph ranges
  • 4ce48ab GPU/HW: Fix incorrect source rect for page replacements
  • 46ae3e5 Cheats: Show disabled code count when HC/safe mode is active
  • 5fb5dcd Achievements: Improve summary popup
  • c1f8a52 Spanish (Spain) translation update 2025-02-09 (#3366)
  • 2dfa164 GameDB: Dezaemon Plus Select 100 does not support analog mode (#3364)
  • 788b9cd Update the Simple-Chinese translation to latest. (#3365)
  • 3eed0d0 CI/Flatpak: Don't strip SDL3 libraries
  • 7a587d9 Qt: Fix overlapping widgets in macro trigger shift-click
  • ef4c00a Qt: Use display name for a couple of recommended values
  • 2876713 Update the Simple-Chinese translation to latest. (#3368)
  • f6e8ebe Updating Swedish translation (100%) (#3367)
  • 36d5708 GPU/HW: Fall back to replacements from first disc
  • c137c56 Qt: Fix incorrect recommended value
  • ce616f1 Cheats: Reapply frame end codes immediately on reload
  • cd89f62 Atualização Português do Brasil (#3369)
  • a25d5dc CI: Apply SDL3 joystick patch
  • 7bc18c8 DDGoController: Rewrite to support axis input
  • f90fdf6 Update the Simple-Chinese translation to latest. (#3371)
  • 995a34e CMake: Correctly unset host page size if set via cache
  • 3a44c3a GPU: Fix prerotated presenting with OpenGL
  • 5913de9 VulkanDevice: Fix incorrect texture format for A1BGR5
  • 9b2cf0a InputSource: Fix Wcast-function-type-mismatch
  • b68d7c8 Image: Vectorize RGBA8 conversion and add A1BGR5
  • 953bd09 RegTest: Fix flipped images in OpenGL
  • 5ae32d3 System: Fix black screen when changing options while paused
  • 5060e72 Qt: Fix missing vibration binding for NegConRumble
  • dc6d6b9 PostProcessing: Fix abort on slow compile in big picture
  • ced9ee4 Qt: Update glyph ranges
  • af085d7 CI: Bump to LLVM/clang 19
  • 6802f77 CrashHandler: More Wcast-function-type-mismatch fixes
  • bceadad Image: Fix possible unaligned movaps
  • e0620fc System: Fix setting-altering game patch behaviour

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