Commits
- 8fe86ff: GPU/HW: Fix another buffer unmapping case (Stenzek)
- Fix incorrect streamed counter (Stenzek)
- Update to SDL2 2.30.1 and Qt 6.6.2 (Stenzek)
- update simpleini to 4.22 (#3131) #3131 (Mrlinkwii)
- 9950fdb: Memory Card Icon (#3133) (Anderson Cardoso) #3133
- b76af42: Update Russian translation (#3132) (shikulja) #3132
- Fix overflow in UpdatePositionWhileSeeking() (Stenzek)
- Direct KUSEG+KSEG0 isolated cache reads to ICache (Stenzek)
- Try libEGL.so.1 as well as libEGL.so (Stenzek)
- Remove duplicate menu action (Stenzek)
- Add CreateFileURL() (Stenzek)
- 5054d46: Add Theme - Ruby (Anderson Cardoso)
- Ensure screenshots are saved before shutdown (Stenzek)
- Improve screenshot naming (Stenzek)
- Fix reading of JPEG files (Stenzek)
- Rewrite deinterlacing and add adaptive/blend modes (Stenzek)
- Fix GLSL compile error (Stenzek)
- 3702a53: Update duckstation-qt_pt-BR.ts (#3135) (Anderson Cardoso) #3135
- Make interrupts actually edge-triggered (Stenzek)
- Properly handle bus errors and DICR transitions (Stenzek)
- More PGXP CPU traits (Stenzek)
- Implement volume sweep phase inversion (Stenzek)
- e70f0e1: GPU/HW: Use texelFetch() instead of sampler (Stenzek)
- Re-add SDL backend (Stenzek)
- Update translation strings (Stenzek)
- Add copy/clear game settings (Stenzek)
- Add SDL platform (Stenzek)
- Fix closing log window via taskbar (Stenzek)
- Fix infinite loop (Stenzek)
- Fix main window stuck open after update (Stenzek)
- Verify MSF of SUBQ before use (Stenzek)
- f2a7810: Atualização Português do Brasil (#3137) (Anderson Cardoso) #3137
- Build libwebp on Windows as part of deps (Stenzek)
- Add DisablePGXPPreserveProjFP trait (Stenzek)
- Build zlib/zstd/libjpeg/libpng as part of deps #3138 (Stenzek)
- Use deps DLLs on Windows #3138 (Stenzek)
- Remove now-unused vendored libs #3138 (Stenzek)
- Support loading/saving WebP #3138 (Stenzek)
- Support saving WebP screenshots #3138 (Stenzek)
- Don't bother building SDL2 debug #3138 (Stenzek)
- Drop setup-python for Mac #3138 (Stenzek)
- Link zlib statically (Stenzek)
- Fix crash toggling debug GPU device (Stenzek)
- Fix depth clears not going through (Stenzek)
- 101ebe3: PostProcessing/FX: Fix GLSL compile error with discard (Stenzek)
- Fix rendering to multiple RTs (Stenzek)
- Fix rendering to multiple targets (Stenzek)
- Fix render pass fallback path with MRT (Stenzek)
- Fix incorrect sanitization of memcard filenames (Stenzek)
- Leave title empty when booting physical audio CDs (Stenzek)
- Fix reading of pure audio CDs (Stenzek)
- Use OS zlib for MacOS (Stenzek)
- Expose "Ignore Drive Subcode" option (Stenzek)
- Don't send reports when subq isn't valid (Stenzek)
- Add MAP_DISCARD fallback path for uniform streaming #3140 (Stenzek)
- c09e9ed: Atualização Português do Brasil (#3139) (Anderson Cardoso) #3139
- e54ad19: GPU/HW: Fix height incorrect doubling in interleaved 480i mode (Stenzek)
- Fix unconditional memory card replug on load state (Stenzek)
- 2b7008b: GPU/HW: Fix box downsampling with FMVs (Stenzek)