Commits
- 9c79341 CueParser: Handle rarely-used commands
- b89e1bf CDImage: Support reading non-mode2/raw sectors
- 94f11f9 CDImage: Rewrite memory image (preloading)
- 2880f88 MMPX Enhanced/Advanced clamp-to-transparent out-of-bounds mapping (#3774)
- 31ab18b SPU: Wraparound is unlikely in ReadADPCMBlock()
- 2cdf99d MediaCapture: Improve MF setup robustness
- f383c3f MediaCapture: Remove AV1/VP9 options from MF list
- e04d890 MediaCapture: Improve ffmpeg hardware encoding
- 8612996 MediaCapture: Drop ffmpeg pre-7.x fallback
- 0275d6d MediaCapture: Clear state before deleting output file
- d484403 Qt: Capture dialog improvements
- 35bcff1 Achievements: Animate unlock progress bar
- 31c6829 FullscreenUI: Fix another debug assertion in single-threaded mode
- 8a98ed8 FullscreenUI: Relax condition for closing immediately on resume
- a421b5b FullscreenUI: Add 'None' transition effect
- ad7519d FullscreenUI: Add queued texture recyling
- 8a1dbb1 CDROM: Refactor invalid command handling
- f8c9301 MSBuild: Remove non-existant file
- e39033c Qt: Remove unused scripts
- 9c35fdc MMPX :fix a transparent pixel bug & Adjusted floating-point tolerance (#3776)
- 39fe70c CI: Bump actions/checkout to v7 (#3775)
- b42e1c9 System: Slightly reduce memory save state struct size
- 09467d5 Qt: Add icon extraction to memory card editor
- 4730d79 Qt: Add icons to memory card editor buttons
- 4069271 Qt: Make SetWindowRoundedCornerState() take an optional boolean
- 5f9e7f6 Qt: Work around Qt fullscreen border bug
- 42bf523 Data: Update SDL Game Controller DB
- eb4b87c Achievements: Fix inverted condition for new game additions
- a233ec1 Qt: Fix deprecation warning