github stenzek/duckstation latest
Latest Rolling Release

latest release: preview
10 days ago
  • 1feea43 Achievements: Make GameHashToString() public
  • 72561b5 FullscreenUI: Add missing error parameter to RasterizeSVG()
  • f0709ae Qt: Use _L1 string literal where appropriate
  • ce83fb8 Qt: Hook resume state button up to confirm dialog
  • ca59d79 VideoThread: Fix mismatch between fullscreen_state and real state
  • 740998b Settings: Don't write OSDPersistentDuration to ini
  • 24c43ab FullscreenUI: Fix scroll not resetting in split window
  • 7bcc0a7 Qt: Remove redundant lambda
  • 0f81e59 GameDB: Add sortName for NBA Live games
  • e50acca Qt: Annotate missing BIOS images
  • 2d72792 Qt: Allow game to override state media path when resuming
  • 0cf818e Qt: Combine a couple of summary page fields
  • 14d49a4 Qt: Display content and RA hash in summary page
  • 913aaf6 Settings: Remove persistent OSD message type duration
  • 7962b9f Achievements: Don't read g_settings on video thread
  • d1e14af FullscreenUI: Update translation strings
  • 6bb397a FullscreenUI: Adjust achievements pause menu overlay margins
  • 8d359a6 Achievements: Add scale options for notifications/indicators
  • 1b2bcfd Common: Move BCD helpers into separate file
  • e6238da Settings: Add and use saturated int retrieval helpers
  • 82f36ad SettingsInterface: Move functions to .cpp file
  • a52dcc7 Data: Update SDL game controller database
  • 9edc3c5 Qt: Set widget enable on achievement groups
  • 71e0e61 Qt: Order Automatic achievement scale option before OSD
  • 41708de FullscreenUI: Add vertical padding to split windows
  • 234f263 FullscreenUI: Fix one-frame flicker when changing settings pages
  • dd3d7d3 Threading: Backport thread ID not getting set
  • 890cde0 Achievements: Add "Unlocked in Softcore" bucket
  • f91e996 Achievements: Fix spectator mode not applying while game active
  • da2fb9a Achievements: Fix only core subset showing in leaderboard view
  • 2339b23 FullscreenUI: ResetFocusHere() doesn't need to return boolean
  • 10b96b9 Achievements: Reset bucket collapse on window open
  • 4f6c42e Data: Add additional PromptFont glyphs
  • 0d0bd69 Mini: Set fullscreen display mode on "windows" on kmsdrm
  • d5eb3e1 GPUDevice: Enumerate fullscreen modes if using SDL
  • 7a0fee0 FullscreenUI: Fix mode list not populating on default adapter
  • 91ba5ab GameDB: Add NeGconRumble to a bunch of supported games
  • 5add36e GameDB: Add sort names for NFS/NASCAR games
  • 3b17273 CMake: Ensure resources directory exists before rcc
  • 6a4ae21 VulkanDevice: Destroy context on zero refs with SDL window type
  • 9f94d6b OpenGLDevice: Fix incorrect SDL MakeCurrent()/DoneCurrent() usage
  • 5a7c855 FullscreenUI: Use command/option key icons on MacOS

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