github stenzek/duckstation latest
Latest Rolling Release

latest release: preview
8 hours ago

Commits

  • 5d9309c Qt: Make parented progress callback dialog window modal
  • c9c4997 PostProcessing/Slang: Separate original and input textures
  • fd24d99 CI: Work around Mac runner failing
  • e3332d1 Qt: Fix open button icon in ISO browser (#3638)
  • d4e2f4f GameDB: Disable auto analog for Tenchu (#3636)
  • 795e2d2 ImGuiOverlays: Fix bold with ICache enabled
  • b531623 Settings: Slightly reduce struct size
  • 2290f31 ImGuiManager: Remove multiple sources of truth for prescale/margins
  • 1cc5fe0 ImGuiManager: Remove duration parameter from OSD messages
  • e02883e Settings: Make OSD message durations customizable
  • eb518c8 Qt: Eliminate OSD from debug RAM dumping
  • 302ce03 Qt: Async messageReported() signal should not block
  • db72c78 ImGuiManager: Fix incorrect condition in OSD rendering
  • b5392ee Regtest: Build fix
  • ce37f0e ImGuiManager: Support non-font icons in OSD
  • e012d97 Achievements: Use RA icon for some notifications
  • a14433e FullscreenUI: Fix ImGui asset tripping on empty game grid
  • 267e81f README: Remove compatibility list link
  • 79bfa1a System: Fix inverted save state overclock warning
  • afc019d FullscreenUI: Avoid drawing OSD messages over achievement badges
  • 618d154 Qt: Swap table for tree in Game Properties track list
  • 1728415 Qt: Swap table view for tree in setup wizard game list
  • 21daf6c Qt: Fix window icon for setup wizard
  • f9ca1f2 Qt: Disable game compat comments button instead of hiding it (#3639)
  • 63f929e Qt: Fix centering of secondary windows
  • 3b25e7b Qt: Use Close button in ControllerCustomSettingsDialog
  • 952b6c9 ImGuiOverlays: Add missing space
  • 225623b GameDB: Disable auto analog for some games and add missing info (#3640)
  • f84990b Spanish (Spain) translation update 2025-11-25 (#3641)
  • 0302d6e Qt: Use metaobject class name for saving/restoration
  • f352350 FullscreenUI: Add gradient to achievement notification background
  • 8311a0c FullscreenUI: Fix moving achievement points badge
  • 73823ed Qt: Make message box utility parameter order consistent
  • 459ee19 Qt: Add QtUtils::AsyncMessageBox()
  • 5626fe0 Qt: Replace most blocking message boxes with async
  • c00aac6 GameDB: Increase cdromMaxReadSpeedupCycles for Alundra 2 (#3642)
  • 6369f38 GameDB: Disable read speedup for Gundam Battle Assault 2 (#3643)
  • e142a32 CDImagePBP: Fix TOC misreporting for some images
  • 249f8cf System: Always use async hardcore cancel on boot
  • 93f3be4 Achievements: Remove ConfirmHardcoreModeDisable
  • 08f357f System: Avoid load state message on HC disable confirm
  • 7b6fd22 System: Confirm HC disable on undo load state/reset
  • 7ce8959 System: Use ConfirmMessageAsync() for SBI-less boot
  • 5e2b32f Host: Remove blocking ConfirmMessage()
  • 90ec75b Achievements: Don't display points badge for 0 points
  • 48ec261 Qt: Center game properties window too (#3644)
  • 5488874 Misc: Eliminate usage of modal progress callback functions
  • 4290f75 ProgressCallback: Remove modal methods
  • 82a44b1 ProgressCallback: Avoid unnecessary struct padding
  • 3f882cf Qt: Add QtAsyncTaskWithProgress class
  • d1519aa Qt: Use QtAsyncTaskWithProgress for dump verification
  • d8e1418 Qt: Use QtAsyncTaskWithProgress for padtest download
  • cc6bfeb Qt: Use QtAsyncTaskWithProgress for ISO Browser extraction
  • 5b1e011 Qt: Compile warning fix
  • cbbfecc HTTPDownloader: Set initial indeterminate state
  • ee1defd Qt: Don't try to center on an invisible window
  • 4cbd01d Qt: Get rid of nested event loops in achievement login
  • 2b26690 GPU: Simplify PAR calculation
  • 6761652 Qt: Remove QtAsyncProgressThread
  • 8fcdf10 Qt: Get rid of nested event loop in updater
  • f6bfb73 Qt: Remove QtModalProgressCallback
  • 243a8af Qt: Simplify updater configuration and process
  • 1ba3efa Qt: Better layout for updater window
  • e026117 Qt: Make auto updater window-modal
  • 9d61e8c Qt: Do blocking game list refresh with autoboot without batch
  • 9fb1172 GameDB: Disable auto analog for some titles (#3645)
  • 58cb4f2 FullscreenUI: Update loading/notification run idle on shutdown
  • 0c6cbf8 Qt: Remove redundant grid layout in updater
  • 97c9daf Qt: Remove unused EmuThread::SystemLock
  • cc64286 Qt: Remove unsafe EmuThread isFullscreen() from UI thread
  • c91446c Qt: Remove unused cover downloader signal
  • 33b532d Qt: Remove unused focusDisplayWidget()
  • 3c00c4d Qt: Remove main window surfaceless hackery
  • b13207a Qt: Remove unused fields
  • a5755d1 Qt: Get rid of multiple sources of truth for fullscreen
  • f069570 Qt: Show update dialog after fullscreen exit completes
  • 9ee1b02 Qt: Remove a bunch of unnecessary QSignalBlockers
  • 8bc3f04 Qt: Try to work out the "real" display scale on MacOS
  • 03c2ec2 OpenGLDevice: Fix creation on MacOS
  • 480d002 Log: Only include function names for warn/error
  • 3d27de7 Qt: Fix inverted fullscreen condition
  • e71a022 Qt: Fix crash on updater exit
  • a171c25 PostProcessing/Slang: Handle option names containing "//"
  • d6f7084 HTTPDownloader: Use release-acquire ordering for request state
  • e2b3f65 HTTPDownloaderCurl: Use worker thread for processing
  • a116273 HTTPDownloader: Remove InternalPollRequests()
  • fe8b8f0 HTTPDownloader: Remove unused default user agent
  • db9a9e7 Qt: Add indication that update check is in progress
  • e0a0745 Qt: Fix devbuild check
  • de36fef GPU: Re-add missing AR correction
  • 65e890f Qt: Fix incorrect use of toggled signal
  • b723a88 GPU: Update CRTC configuration on line offset change
  • 9aeb6ee GameDB: Max speedup cycles and other fixes for some games (#3647)
  • e3dfc85 Atualização Português do Brasil (#3649)
  • d106639 Qt: Reload game settings after reset to default (#3651)
  • 9fa42e2 Qt: Add close button to "About" dialog
  • 7a929b1 Qt: Allow copying the version string from interface settings
  • d8a92f7 Qt: Fix styling of checked push buttons
  • d612f8e Qt: Support populating game list entry at runtime
  • ed71c45 Qt: Simplify updateEmulationActions() and updateShortcutActions()
  • 6f80a19 Qt: Pack main window local state in struct
  • 4a445a0 Qt: Disable Game Properties for PSF/GPUDump
  • 521a23f Qt: Make disc select dialog window-modal
  • 51524d7 GameDB: Adjust cropping in a number of titles
  • 577f74a GameDB: Increase cdromMaxReadSpeedupCycles for Dino Crisis 2
  • e1ca130 GameDB: Set DisableFastForwardMemoryCardAccess for Lunar
  • c3b1859 HTTPDownloaderCurl: Use INT_MAX timeout
  • 177afb2 Achievements: Executable read error should not show when starting BIOS
  • 1706dac System: Fix possible deadlock when starting
  • 5859f0d Achievements: Don't try to enable HC mode when starting without disc
  • 8cfbaca Achievements: Don't enable HC mode on reset without game
  • 682d007 Achievements: Add missing lock in OnSystemDestroyed()
  • 547d349 HTTPDownloaderCurl: Fix crash in worker thread
  • f3e0fe9 Qt: Rename QtAsyncTaskWithProgress to QtAsyncTaskWithProgressDialog
  • d1d9008 Qt: Add QtAsyncTaskWithProgress
  • 1fccee2 Qt: Use QtAsyncTaskWithProgress for cover downloader
  • 259cd84 Qt: Use fine-grained cover invalidate in downloader
  • 6216497 Qt: Disable window rounded corners is only needed on Win32
  • 521eee4 Qt: Remove unnecessary application syncs
  • 843558a Qt: Don't create wasteful display container on KDE
  • df75127 Qt: Disable AA_DontCreateNativeWidgetSiblings hack on KDE
  • 11a0aba Qt: Improve widget device pixel ratio detection
  • 1bf7431 Updated Swedish translation (#3648)
  • 7970287 GameList: Fix memcard icon extraction for non-database games
  • 8e3a65c MemoryCard: Show game icon when saving
  • ceb199b System: Add missing game list lock
  • 3e32dee Qt: Fix power off system hotkey when fullscreen
  • c5c5a80 Achievements: Fix challenge badge display in pause menu
  • af29ce0 Achievements: Show points for most recent unlock

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