github stenzek/duckstation latest
Latest Rolling Release

4 hours ago

Commits

  • 9c79341 CueParser: Handle rarely-used commands
  • b89e1bf CDImage: Support reading non-mode2/raw sectors
  • 94f11f9 CDImage: Rewrite memory image (preloading)
  • 2880f88 MMPX Enhanced/Advanced clamp-to-transparent out-of-bounds mapping (#3774)
  • 31ab18b SPU: Wraparound is unlikely in ReadADPCMBlock()
  • 2cdf99d MediaCapture: Improve MF setup robustness
  • f383c3f MediaCapture: Remove AV1/VP9 options from MF list
  • e04d890 MediaCapture: Improve ffmpeg hardware encoding
  • 8612996 MediaCapture: Drop ffmpeg pre-7.x fallback
  • 0275d6d MediaCapture: Clear state before deleting output file
  • d484403 Qt: Capture dialog improvements
  • 35bcff1 Achievements: Animate unlock progress bar
  • 31c6829 FullscreenUI: Fix another debug assertion in single-threaded mode
  • 8a98ed8 FullscreenUI: Relax condition for closing immediately on resume
  • a421b5b FullscreenUI: Add 'None' transition effect
  • ad7519d FullscreenUI: Add queued texture recyling
  • 8a1dbb1 CDROM: Refactor invalid command handling
  • f8c9301 MSBuild: Remove non-existant file
  • e39033c Qt: Remove unused scripts
  • 9c35fdc MMPX :fix a transparent pixel bug & Adjusted floating-point tolerance (#3776)
  • 39fe70c CI: Bump actions/checkout to v7 (#3775)
  • b42e1c9 System: Slightly reduce memory save state struct size
  • 09467d5 Qt: Add icon extraction to memory card editor
  • 4730d79 Qt: Add icons to memory card editor buttons
  • 4069271 Qt: Make SetWindowRoundedCornerState() take an optional boolean
  • 5f9e7f6 Qt: Work around Qt fullscreen border bug
  • 42bf523 Data: Update SDL Game Controller DB
  • eb4b87c Achievements: Fix inverted condition for new game additions
  • a233ec1 Qt: Fix deprecation warning

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