Work continues on parity with Stella 4.x, and also fixing new bugs and making improvements:
- Some changes to RIOT timer handling; this breaks at least Acid Drop and Panda Chase, but we want to know what others are broken
- PNG and zlib libs are the latest available, and now must be paired together when compiling into the app (fixes issues in OSX)
- Updated ystart for Coke Zero demo and Swoops, as well as removed many ystart properties from the internal database (auto-detection is used instead)
- Fixed TIA bug in Midnight Magic
- RESMx is now much more accurate
- Further improvements to writes to NUSIZx during draw
- Tracing by scanline in the debugger now works properly, and displays a greyed-out image when appropriate
- Minor RSYNC fixes
- Introduced new trakball classes and names, and reduced the resolution of the CX22 Trakball by half
- Fixed Maze Craze ystart auto-detection
- Init SP to correct value based on M6502 research by third parties
- Updated ROM properties to RomHunter v12