Patch Changes
-
#2943
e9f3f07a1
Thanks @Andarist! - Fixed an infinite loop when initially spawned actor (in an initial context) responded synchronously to its parent. -
#2953
90fa97008
Thanks @Andarist! - Bring back the global type declaration for theSymbol.observable
to fix consuming projects that do not useskipLibCheck
. -
#2903
b6dde9075
Thanks @Andarist! - Fixed an issue with exit actions being called in random order when stopping a machine. They should always be called in the reversed document order (the ones defined on children should be called before the ones defined on ancestors and the ones defined on states appearing later in the code should be called before the ones defined on their sibling states).