Breaking changes
Please follow the Entitas upgrade guide
- Entitas
- Added new e.OnComponentReplaced and removed all *WillBeRemoved events
- Added component index and changed component to OnEntityAdded and OnEntityRemoved
- IReactiveSystem.Execute takes List instead of Entity[]
- Entitas now runs without producing garbage!
- Entitas.CodeGenerator
- Removed support for properties in components
- Entitas.Unity.VisualDebugging
- Replaced DebugPool with a more flexible PoolObserver
Entitas
- Added group.OnEntityUpdated event with previous and new component
Entitas.CodeGenerator
- ComponentExtensionsGenerator generates component object pool
- Converting newlines in generated files to Environment.NewLine (Pull request #11, thanks @movrajr)
Other
- Added policy.mdpolicy