github spnda/fastgltf v0.6.0

latest releases: v0.8.0, v0.7.2, v0.7.1...
12 months ago

What's Changed

  • Add: Doxygen & Sphinx online documentation (https://spnda.github.io/fastgltf/) (@spnda)
  • Add: Custom optimised Optional class (@spnda)
  • Add: Accessor iterators (@spnda)
  • Add: Header with ElementTraits for glm types (@spnda)
  • Add: GenerateMeshIndices option (@spnda)
  • Added support for EXT_mesh_gpu_instancing by @DragonJoker in #30
  • Added support for KHR_materials_pbrSpecularGlossiness. by @DragonJoker in #31
  • Add: KHR_materials_anisotropy (@spnda)
  • Add: Error-to-string functions (@spnda)
  • Add: iterateAccessorWithIndex (@spnda)
  • Add: Support normalized accessors in accessor tools (@spnda)
  • Add: Polymorphic allocator support for SmallVector (@spnda)
  • Change: Combine Parser and glTF class (01960f9, @spnda)
  • Change: Use individual image indices for each texture extension (@spnda)
  • Change: Use linear polymorphic allocator (@spnda)
  • Change: Replaced unordered_map with small_vector for primitive attributes (@spnda)
  • Fix: Mark findSparseIndex as inline (@spnda)
  • Fix: Properly supported UTF-8 strings & URIs (@spnda)
  • Fix: Add missing 'strength' field for occlusion textures (@spnda)
  • Fixed various issues with URI parsing & introduced URIView (@spnda)
  • Fixed various issues with SmallVector (@spnda)
  • Fixed spot light cone angles not being loaded by @JuanDiegoMontoya in #27
  • Silenced unused parameter warning by @JuanDiegoMontoya in #23
  • Fixed narrowing conversion warnings by @JuanDiegoMontoya in #24
  • Fixed multiple typos in documentation (@JuanDiegoMontoya, @spnda)

New Contributors

Full Changelog: v0.5.0...v0.6.0

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