Fontaine's FOV Fix v3.0.0 for SPT 3.10.0 - Test Build 1
Note: this build does not have a server mod component, this will most likely change for future versions.
BSG added variable zoom to optics in the build used by SPT 3.10.0. This means that the "Variable Zoom" part of this mod has been made redundant and removed. I am not happy with BSG's implementation, I will attempt to address that in the future.
The mod has been temporarily streamlined, the following functionality is removed but will be added back in the future:
- Main Camera FOV based on scope magnification (currently only option is optic vs. non-optic)
- Mouse sensitivity based on scope magnification
- Standardization of mouse sensitivity for all sights
- Standardization of magnification between optics (1x on the Vudu is the same as 1x on the Burris, etc.)
Plans for the future:
- Rework how scroll input is handled for variable zoom to make it more responsive and granular (zoom by defined steps)
- Standardize scope magnification and sensitivity
- Possibly rework the size of reticles for variable optics to be closer to their IRL counterparts
- Re-add UI indicator for current scope magnification for variable optics
For the sake of posterity I would like to state that prior to adding variable zoom optics, and this mod existing, BSG claimed that adding variable zoom to EFT is not possible, and that they would not do it. This mod showed that it was actually possible.
Tweaks & Changes:
- Major refactor to work with the EFT client version for SPT 3.10.0, some features are temporarily disabled or were made redundant.
Known Issues:
-SIG Thermal is not variable.