github sp-tarkov/build 4.0.1
SPT 4.0.1 (40087)

2 days ago

Requires EFT 0.16.9-40087 (released 12th September 2025)

You NEED the .NET 9 runtimes:

Release notes

  • The first post-4.0.0 release. We focused on bugs reported by players and issues found by modders creating/updating their mods.

Automatic install instructions

This is the recommended way to install SPT
https://forge.sp-tarkov.com/installer

Mod compatibility

  • Compatible with 99% of mods made for 4.0.0
  • Incompatible with ALL mods not made for 4.0.x

Profile compatibility

  • Compatible with 4.0.0 profiles
  • Incompatible with 3.11.0 profiles and older
  • 3.11.3 and 3.11.4 profiles with no custom items/traders/total conversions should work

Manual install instructions (Optional)

https://github.com/sp-tarkov/build/wiki/Manual-Install-Instructions

Upgrading from 4.0.0

  • Download 7z file from the "Direct Download" section below and extract its contents into your existing 4.0.0 install folder. Overwrite all

Changes

ADDED

  • Added additional PMC names
  • Added BotConfig.ReplaceScavWith to allow adjustment of scavs into other bot types across all maps
  • Show warning message when running multiple servers at the same time

MODIFIED

  • Adjusted weather: Clouds will be thicker when raining, sunny periods have slightly higher chance for fog
  • Removed Tagilla from PMC brain pool - caused them to stand still forever
  • Updated launcher Chinese locales
  • Updated customs bossKnight spawn chance from 0 to 18%
  • Updated max number of stash upgrades that can be used to match live
  • Flea will now show Unlock at level x instead of offer creators name in while item is tier locked
  • Blacklisted unlootable PMC Origins figurine from PMCs
  • Blacklisted Corpse room key and Rusted bloody key from rewards (e.g. Fence)
  • Improved API call response time

FIXED

  • Fixed Launcher not showing installed mods
  • Fixed PMCs not spawning on PMC raid when player disables bosses in pre-raid screen
  • Fixed PMCs not always spawning in scav raids
  • Fixed inspecting a required for upgrade item in hideout causing server error
  • Fixed index out of range on probability object array error
  • Fixed issue where profiles can become corrupted when server is stopped while saving data
  • Fixed PointsEarnedDuringSession overflow error on raid end caused by players setting XP gain to absurdly high values in SVM
  • Fixed Commando bot inheriting all chat commands from other chat bots
  • Fixed tiered flea issue. A low level profile can lock items for all other profiles until server restart
  • Fixed PMC stats not being persisted during prestige
  • Fixed possible null reference inside GetItemMinAvgMaxFleaPriceValues when GetOffersOfType returns no value
  • Fixed bundles not loading correctly
  • Fixed profile migration system error affecting USEC profiles

MODDERS

  • Cleaned up comments and var usage inside UpdateQuestsForGameEdition
  • BaseInteractionRequestData.ToOwner.Id is now a string
  • BaseInteractionRequestData.FromOwner.Id is now a string
  • Allowed bypass of SetConsoleOutputMode via DISABLE_VIRTUAL_TERMINAL env variable
  • Downgraded various warning messages in modules to info or debug
  • Disabled UnmappedMemberHandling on release builds
  • Flagged BotLocationModifier.AdditionalHostilitySettings as nullable
  • Updated non-active maps base.json data
  • Discard duplicate item locale entry instead of throwing an exception when using CustomItemService

Known SPT issues

https://github.com/sp-tarkov/build/wiki/Known-SPT-issues

Known NON-SPT issues

https://github.com/sp-tarkov/build/wiki/Known-non-SPT-issues

Direct Download

https://spt-releases.modd.in/SPT-4.0.1-40087-1eacf0f.7z

Thanks

DrakiaXYZ
Lacyway
Refringe
ArchangelWTF
CWX
CJ-SPT
cp89gamedev
clodanSPT
qingchunnh

Everyone in #be-testing who gave up their free time to find and report issues

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