github sp-tarkov/build 3.10.0
SPT 3.10.0 (33420)

latest releases: 4.0.6, 4.0.5, 4.0.4...
11 months ago

Requires EFT 0.15.5.1 33420 (released 2nd November 2024)

Release notes

  • We had hoped to get a new version of SPT out that included the Unity engine upgrade BSG were working on (to reduce the impact on modders who would have to completely remake item/weapon mods). With the upgrade being pushed back to early next year we made the decision to not wait any longer and get SPT out
  • A warning - A LOT has changed in 3.10, do not be surprised if there are a number of patches over the next few weeks or months that fix issues as they're found
  • There have been big changes in EFT relating to raid creation. A decision was made to move SPT over to PvE to gain benefits BSG have included. This required significant rework with how SPT starts and ends raids
  • Zombies - They have been implemented but restricted to Labs only, they make questing impossible. As always mods could be created to expand zombies to all maps
  • EFT has a memory leak problem. RAM usage can increase gigabytes a minute, we're created a workaround that frees up RAM when opening an inventor screen
  • Stutters - BSG run a lot of code when a bot dies, its enough code to cause the game to drop frames. It's so bad there isn't a CPU you can buy today that will prevent it
  • Winter season - As you've realized, snow isn't working well in EFT. It shows indoors. We've purposefully moved winter further back in December and made it finish earlier in January until BSG can improve it
  • Old profiles - We attempted to support 3.9.8 profile but with the amount of changes it proved too much, we compromised and wrote a migration system for 3.9.8 mod-free profiles
    • WARNING - Loading SPT with an old profile will result in messages from players/traders being deleted
  • Mod compatibility - BSG now enforce the use of valid MONGO_IDs for items, this means 95% of custom item mods are now incompatible and need code changes to function

Automatic install instructions (Recommended)

https://hub.sp-tarkov.com/files/file/672-spt-installer/

Mod compatibility

  • None - Do NOT use any 3.9 mod with this version

Profile compatibility

  • Compatible with 3.9.8 mod-free profiles

Manual install instructions (Optional)

https://github.com/sp-tarkov/build/wiki/Manual-Install-Instructions

Upgrading from 3.9.x

  • Not possible, do not use old copies of SPT

Changes

EFT:

  • Map to map travel
  • Mortar strikes (disabled by default - can be enabled via mods)
  • Balancing changes
  • Sound changes
  • Factory rework
  • New quests
  • New boss - Partisan
  • Tripwires
  • Bipods
  • Weapon resting
  • Hideout Gear rack
  • Hideout Cultist circle
  • New weapons and equipment
  • Zombie event (disabled outside of Halloween event - can be force-enabled via mods or VERYSPOOKY SPT friend code)
  • Stash item pinning/locking

ADDED

  • Added custom in-raid RAM cleanup tool
    • Runs when player opens any inventory page
    • Opening an inventory page takes 0.25 seconds, we run RAM cleanup code with a fixed run-time of 0.25 seconds that does what it can in the time allowed
    • Our testing has shown it keeps the RAM usage down enough to play through a raid
    • This problem occurs in Live but due to how few bots spawn in PvE its not as bad
  • Added migration system for 3.9.8 profiles:
    • Will NOT work for profiles that use Custom Quests/Custom Traders/ Custom items
    • Will delete all messages from chat bots and PMCs
    • No support is provided on discord for anyone having problems when using a 3.9.8 profile
  • Added new quests
  • Added support for map to map travel system
  • Added support for item return system when traveling between maps
  • Added radar parts airdrop event system (disabled by default, causes game to hard crash on exiting raid)
  • Added Cultist Circle hideout area and simulated live behavior:
    • Approximated system for rewarding needed items for completing hideout upgrades/crafts, its not 100%, but close
    • Added system to give specific rewards, controlled via hideout config
    • Variable craft time based on items sacrificed
    • Sacrifice time can overridden with value set in hideout config
  • Added support for Equipment storage hideout area
  • Enabled PMC karma system
    • Doesn't gain/lose karma when performing actions - no code exists in client to do this
    • Fixed at 0.2
    • Partisan will spawn and be hostile to player
  • Added new boss bossPartizan to server data and code
  • Added new equipment to PMCs:
    • Weapons (M60 + variants/AA-12/Desert Eagle)
    • Various armors/headsets/helmets/weapon mods
  • Added new difficulty values to bots to support tripwires
  • Added system to support opening twitch 2024 gambling boxes
  • Added config toggle to keep daily quest type when replacing them sp-tarkov/server@eff5f14
  • Removed Visit site to buy this labels from clothing and stash expansion UI elements
  • Added STREAMERLOOT gift code sp-tarkov/server@e9aeb2d
  • Added SPLASH gift code
  • Added STASHQOL gift code
  • Added 500CIGARETTES gift code
  • Added VERYSPOOKY SPT friend code - force-enables Halloween + zombies
  • Added tiered flea system:
    • Disabled by default
    • Allows items to be locked from purchase until player is a specific level
    • Offers 'show' in flea but cannot be purchased
    • Comes with some values i have been playing with during my testing playthrough
    • Enabled via ragfair.json/tieredFlea config
  • Added additional weapon mods to PMCs sp-tarkov/server@99afff5
  • Added more contributor names to PMC pool
  • Added a lot of items to reward pool blacklist (e.g. Secure flash drive v2, Radar station spare parts)
  • Halloween - Added Tagilla to laboratory sp-tarkov/server@680a316
  • Significantly expanded seasonal event system:
  • Added April 1st event sp-tarkov/server@22b6ee2
  • Lightkeeper quests do not correctly reward items in live PvE, we have added a workaround to make it work for SPT sp-tarkov/server@3818388
  • Added ability to define a minimum magazine size per gun and per bot level via config sp-tarkov/server@e844f52
    • Added various weapons to this system for level 25+ PMCs to ensure they have magazines with a minimum size of 30
  • Added ability for PMCs killed by player to remark on the map they died on + added some PMC responses that involve the location sp-tarkov/server@c61de94
  • Added removeInvalidTradersFromProfile to core.json config to allow cleanup of invalid trader data in profile - e.g. custom traders when mod is uninstalled
  • Implemented per-game-edition quest filtering and blacklisting system
  • Added Documents with decrypted data to rewardable item blacklist

MODIFIED

  • Migrated SPT to use PvE mode instead of PvP
    • Provides a lot of functionality as a baseline, requiring less manual implementations by SPT (e.g. airdrops/BTR)
  • Deleted or modified over 50 module patches
    • BSG changed a lot in how offline raids work
  • Rewrote insurance handling system to support new raid start/end process
  • Rewrote raid start system
  • Rewrote raid end system
  • Rewrote scav raid entry system
  • Rewrote how scav exfiltrations are processed, they should now correctly show only scav/coop exits
  • Updated trader assorts to match live
  • Updated Ref items to better match live sp-tarkov/server@6e9a51f
  • Updated quests + added new quest icons
  • Updated new profile templates:
    • e.g. Include cultist circle level 1 on new unheard profiles
  • Updated flea market handling code to match changes from live
  • Regenerated bot loot/equipment using only 0.15.x data (over 100k bots were used)
  • Regenerated location static/dynamic loot data using only 0.15.x dumps
  • Regenerated static container ids for all maps
  • Removed pmcConfig.chanceSameSideIsHostilePercent config property and code that uses it, now implemented inside every maps base.json
  • Expanded pmcConfig.maxBackpackLootTotalRub to work per PMC level
    • PMCs have more expensive loot items in their backpack at higher levels
  • Removed unused singleplayer/settings/raid/endstate endpoint
  • Adjusted PMCs to start healing when further away from danger
  • Added Secure flash drive v2/v3 to reward blacklist sp-tarkov/server@348a200
  • Updated how bonus money is calculated in quest rewards to be more accurate sp-tarkov/server@bb0ffa6
  • Added coreConfig.features.chatbotFeatures.sptFriendGiftsEnabled, default true
  • When listing an item on flea, the avg/max/min values no longer take trader values into account sp-tarkov/server@ff15980
  • Improved how flea system gets average offer price sp-tarkov/server@c7ae282
  • Reworked Weather simulation sp-tarkov/server@7330f6f
  • Improved emulation accuracy of hydration/energy lost when using Gym sp-tarkov/server@aec6445
  • Added support for bots to have night-specific equipment and weapon mod weights
  • Prevented required items on repeatable quests being given as rewards sp-tarkov/server@8b0eaad
  • Reduced extract requirement count from daily/weekly quests sp-tarkov/server@ff501d3
  • Added Case with precision tools quest item to single spawn only list sp-tarkov/server@80bc6b4
  • Prevented T7 thermals from spawning on PMCs below level 67 sp-tarkov/server@3f71b62
  • Improved the error shown when the stash size has been altered by a mod incorrectly sp-tarkov/server@9b3d18d
  • Added mod_tactical001/mod_tactical002 to PMC randomisation pool sp-tarkov/server@d38fe84
  • Added Sealed letter quest item for Postman Part part 1 to spawn once in a raid, (now has 4 possible spawns) sp-tarkov/server@35fb02c
  • Blacklisted mortar strike signalling device from reward pool and Fence sp-tarkov/server@e853be5
  • Added Gzhel/Surv12/Sugar to list of items to not reduce in price as quality/uses drops (same as live as they're used in crafts/quests) sp-tarkov/server@e728c04
  • Christmas - Increased chance of gifter bot on customs/factory sp-tarkov/server@ac68692
  • Blacklisted spare radio parts from reward pool sp-tarkov/server@0963045
  • Expanded seasonal system to include new late_autumn/early_spring and adjusted season start/end dates sp-tarkov/server@6dbe712
  • Moved AUTUMN season to start on 15th of October to better match live sp-tarkov/server@34b9785
  • Blacklisted Infected strike from reward pool sp-tarkov/server@5cc541b
  • Adjusted Halloween event to end on 10th of November sp-tarkov/server@3c0578e
  • PMCs will now "sleep" when far away from the player - consuming less CPU resources
  • Reduced time winter is active due to how half-implemented it is
  • Improved accuracy of raid times to better match live values
  • Added more weapons to sealed weapon crate pool
  • Updated flea prices
  • Adjusted level 46+ PMCs to have headset 85% of the time instead of 50%

FIXED

MODDERS

Modder guidance

https://dev.sp-tarkov.com/SPT/Issues/wiki/Modding-Info

Known SPT issues

https://dev.sp-tarkov.com/SPT/Issues/wiki/Known-SPT-issues

Known NON-SPT issues

https://dev.sp-tarkov.com/SPT/Issues/wiki/Known-non-SPT-issues

Direct Download

https://spt-releases.modd.in/SPT-3.10.0-33420-3dd9ce1.7z

Thanks

CWX
Kaeno
CJ
Lacyway
Wafflelord
TetrisGG
Stealthsuit
Archangel
Alex McAuliffe
W1ngZ
crustyselenium
Kaiden
DenisZhmakin
Mattdokn
r2go
HeresJohnny
theStraxus
DrakiaXYZ
Refringe
Archangel
Nyahahahaha
Maklane
Brollgarth
VolcanoKevin
lazheng
Thekoenman
Bunray
poke123321
mirrox1337
uno0040
Cogy
Crimson
Sheepy
clownmaster
TheHalfPotato
Akiw
beamyy
capital_grin
rayleefx
wooxs
rukira
MrPitViper

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