Changes since v3.4.12
Bug Fixes
- Fix dialogue box width on small screens — Our horizontal toolbar replaces the game's vertical toolbar, but
DialogueBox.GetWidth()still subtracted space for vertical toolbars, leaving portrait dialogues with ~1px for text on small screens (Ayaneo). Fix: zero outToolbar.Instance._itemSlotSizesince our toolbar takes no side space. - Fix WateringCan water gauge position — The blue water bar rendered below the icon instead of inside it in all contexts (toolbar, inventory, chest). Root cause:
toolbarSlotSize=200user preference made the gauge formula offset too large for our 64px slots. Fix: patchWateringCan.drawInMenuto temporarily settoolbarSlotSizeto the item's actual slot size during draw. - Fix CC bundle overview initial tooltip — Bundle name tooltip didn't appear on first entry to the Community Center overview page. Root cause: Android touch-sim fires
leftClickHeldbetween update and draw, resettinghighlightedBundle=-1. Fix: re-sync inDraw_Prefix.
New Features
- Chest item tooltips — Controller navigation in chests now shows item tooltips (#36)
- CC overview animation fix — Bundle hover animation works on first entry (#39)
- CC touch X close — Touch X button properly closes CC overlay (#40)